VehicleHandlingScripts

From Empires Wiki
Revision as of 08:14, 10 August 2017 by Thexa4 (talk | contribs)
Jump to navigation Jump to search
Empires Scripting Documentation
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials



Overview

Vehicle handling scripts have quite a few variables. This tries to describe the parameters you can use to fine tune vehicle handling.

Also see: https://developer.valvesoftware.com/wiki/Vehicles_(Scripting_Parameters)

vehicle Properties

body

engine

steering

axle

A vehicle can have multiple axle definitions.

wheels

suspension

vehicle_sounds Properties

A vehicle_sounds entry can have multiple of the following sections:

state

Name

Example

// This is a test jeep type vehicle for the wasteland

"vehicle" { "wheelsperaxle" "2" "body" { "countertorquefactor" "1" "massCenterOverride" "0 0 0" "massoverride" "800" // kg "addgravity" "0.33" } "engine" { "horsepower" "350" "maxrpm" "3000" "maxspeed" "35" // mph "maxReverseSpeed" "20" // mph "autotransmission" "1" "axleratio" "4.56" "gear" "1.86" // 1st gear "gear" "1.59" // 2nd gear "gear" "1.17" // 3rd gear "gear" "1.0" // 4th gear "gear" "0.84" // 5th gear "shiftuprpm" "1500" "shiftdownrpm" "300"

"boost" { // "force" "1.5" // 1.5 car body mass * gravity * inches / second ^ 2 "duration" "1.0" // 1 second of boost "delay" "15" // 15 seconds before you can use it again "torqueboost" "1" // enable "sprint" mode of vehicle, not force type booster "maxspeed" "50" // maximum turbo speed "force" "2.5" // use for value as a boost factor } } "steering" { "degrees" "26" "fastdampen" "0.35" "slowcarspeed" "0" "fastcarspeed" "40" "slowsteeringrate" "4" "faststeeringrate" "2" "steeringRestFactor" "1.5" "turnbrake" "0.25"

"skidallowed" "1" "dustcloud" "1" }

// front axle "axle" { "wheel" { "radius" "18" "mass" "100" "inertia" "0.5" // steady the car (fixes the oscillation of the axles about z) "damping" "0" "rotdamping" "0.0" "material" "jeeptire" "skidmaterial" "slidingrubbertire" "brakematerial" "brakingrubbertire" } "suspension" { "springConstant" "80" "springDamping" "4" "stabilizerConstant" "110" "springDampingCompression" "4" "maxBodyForce" "250" }

"torquefactor" "0.8" "brakefactor" "0.5" }

// rear axle "axle" { "wheel" { "radius" "20" "mass" "100" "inertia" "0.5" // steady the car (fixes the oscillation of the axles about z) "damping" "0" "rotdamping" "0.0" "material" "jeeptire" "skidmaterial" "slidingrubbertire" "brakematerial" "brakingrubbertire" } "suspension" { "springConstant" "80" "springDamping" "4" "stabilizerConstant" "110" "springDampingCompression" "4" "maxBodyForce" "250" } "torquefactor" "0.2" "brakefactor" "0.5" } }

"vehicle_sounds" { // List gears in order from lowest speed to highest speed

"gear" { "max_speed" "0.3" "speed_approach_factor" "1.0" }

"gear" { "max_speed" "0.5" "speed_approach_factor" "0.07" } "gear" { "max_speed" "0.75" "speed_approach_factor" "0.07" } "gear" { "max_speed" "0.90" "speed_approach_factor" "0.035" } "gear" { "max_speed" "0.95" "speed_approach_factor" "0.015" } "gear" { "max_speed" "2.0" "speed_approach_factor" "0.03" } "state" { "name" "SS_START_WATER" "sound" "ATV_start_in_water" }

"state" { "name" "SS_START_IDLE" "sound" "ATV_engine_start" } "state" { "name" "SS_SHUTDOWN_WATER" "sound" "ATV_stall_in_water" } "state" { "name" "SS_IDLE" "sound" "ATV_engine_idle" } "state" { "name" "SS_REVERSE" "sound" "ATV_reverse" "min_time" "0.5" } "state" { "name" "SS_GEAR_0" "sound" "ATV_rev" "min_time" "0.75" } "state" { "name" "SS_GEAR_0_RESUME" "sound" "ATV_engine_idle" "min_time" "0.75" } "state" { "name" "SS_GEAR_1" "sound" "ATV_firstgear" "min_time" "0.5" } "state" { "name" "SS_GEAR_1_RESUME" "sound" "ATV_firstgear_noshift" "min_time" "0.5" } "state" { "name" "SS_GEAR_2" "sound" "ATV_secondgear" "min_time" "0.5" } "state" { "name" "SS_GEAR_2_RESUME" "sound" "ATV_secondgear_noshift" "min_time" "0.5" } "state" { "name" "SS_GEAR_3" "sound" "ATV_thirdgear" "min_time" "0.5" } "state" { "name" "SS_GEAR_3_RESUME" "sound" "ATV_thirdgear_noshift" "min_time" "0.5" } "state" { "name" "SS_GEAR_4" "sound" "ATV_fourthgear" "min_time" "0.5" } "state" { "name" "SS_GEAR_4_RESUME" "sound" "ATV_fourthgear_noshift" "min_time" "0.5" } "state" { "name" "SS_SLOWDOWN_HIGHSPEED" "sound" "ATV_throttleoff_fastspeed" } "state" { "name" "SS_SLOWDOWN" "sound" "ATV_throttleoff_slowspeed" } "state" { "name" "SS_TURBO" "sound" "ATV_turbo_on" "min_time" "2.5" } "state" { "name" "SS_SHUTDOWN" "sound" "ATV_engine_stop" } "crashsound" { "min_speed" "350" "min_speed_change" "250" "sound" "ATV_impact_medium" "gear_limit" "1" } "crashsound" { "min_speed" "450" "min_speed_change" "350" "sound" "ATV_impact_heavy" }


"skid_lowfriction" "ATV_skid_lowfriction" "skid_normalfriction" "ATV_skid_normalfriction" "skid_highfriction" "ATV_skid_highfriction" }