VehicleScripts

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Empires Scripting Documentation
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials



Overview

Chassis Scripts have quite a few variables, many of them pertaining to the model, and what shows up in the Vehicle Customization Menu. The Chassis Script has all the control over how the turret and cannon handle, as well as armor defines. The Vehicle Chassis has 5 subkeys, defining world weapon model position, and the locations of different items in the Vehicle Creation menu.


Chassis Properties

Vehicle Script
Model
Turret Model
Cannon Model
horn

Name
Spotted Name
Description
Team
Chassis Pic
Side Pic
Top Pic
Engine Pic
Summary Pic
Map Icon
Unit Icon

HUD Chassis Pic
HUD Turret Pic
HUD Chassis Width
HUD Chassis Height
HUD Chassis X Offset
HUD Chassis Y Offset

Armor Angle 1
Armor Angle 2
Armor Angle 3
Armor Angle 4

Type
Max Weight
Base Weight
Cost

Seats

Seat_1_Visible
Seat_1_PersonalWeapons
Seat_1_Cannon
Seat_1_Turret

Seat_2_Visible
Seat_2_PersonalWeapons
Seat_3_Visible
Seat_3_PersonalWeapons
Seat_4_Visible
Seat_4_PersonalWeapons
Seat_5_Visible
Seat_5_PersonalWeapons
Seat_6_Visible
Seat_6_PersonalWeapons
Seat_7_Visible
Seat_7_PersonalWeapons
Seat_8_Visible
Seat_8_PersonalWeapons

Seat 1 Min Pitch
Seat 1 Max Pitch

Health
Repair Station Heal
Engineer Heal
Heat Capacity

Max Front Armor
Max Rear Armor
Max Left Armor
Max Right Armor

Repair Station Repair
Engineer Repair

Spawn Point
Research
Neutral Turn Rate

Max Machine Guns
Max Grenade Launchers
Max Tank Cannons
Max Missile Launchers
Max Artillery Cannons