Version/2.13.x: Difference between revisions

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=== Features ===
=== Features ===
* Flags will now be (slowly) cappable if the full team is present on that location, even if the amount of players is lower than the configured minimum.
* Flags will now be (slowly) captured if the full team is present on that location, even if the amount of players is lower than the configured minimum.
* Added turret turning speed parameter to vehicle scripts.
* Added turret turning speed parameter to vehicle scripts.
* Research can now be browsed while another research is ongoing.
* Added gui element to warn players of CV attacks
* Research is now paused when the last radar is destroyed.


=== Bugfixes ===
=== Bugfixes ===

Revision as of 07:50, 31 March 2017

Script version: ?

Version 2.13.1

Initial release: 25 April 2016 (estimated)

Features

  • Flags will now be (slowly) captured if the full team is present on that location, even if the amount of players is lower than the configured minimum.
  • Added turret turning speed parameter to vehicle scripts.
  • Research can now be browsed while another research is ongoing.
  • Added gui element to warn players of CV attacks
  • Research is now paused when the last radar is destroyed.

Bugfixes

  • Fixed chat swallowing character after a %.
  • Flags no longer continue capping after a game ends.
  • Vehicles are now lag compensated, allowing you to hit people with hitscan weapons while driving.

Non-code changes

Script changes