Version/2.13.x: Difference between revisions

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== Version 2.13.3 ==
== Version 2.13.3 ==
''Initial release: 01 May 2017 (estimated)''
''Beta only release''


=== Features ===
=== Features ===
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* Fixed some issues with vehicle prediction.
* Fixed some issues with vehicle prediction.
* Removed cannon kick due to issues with double shots.
* Removed cannon kick due to issues with double shots.
== Version 2.13.4 ==
''Initial release: 25 April 2017 (estimated)''
=== Bugfixes ===
* Repositioned ammo hud element.
* Fixed crash issues.
=== Script changes ===
* Slightly increased standard machine gun damage.

Revision as of 19:48, 24 April 2017

Script version: Equilibrium

Version 2.13.1

Beta only release

Features

  • Flags will now be (slowly) captured if the full team is present on that location, even if the amount of players is lower than the configured minimum.
  • Added turret turning speed parameter to vehicle scripts.
  • Rotation in second seat no longer coupled to turret rotation.
  • View rotation is persisted when entering / exiting vehicles.
  • Artillery now has slight horizontal movement ability.
  • Slightly prettier tank deaths.
  • Added HUD element to warn players of CV attacks.
  • Research is now paused when the last radar is destroyed.
  • Added tutorial bot spawner entity (emp_tutorial_bot_spawner).
  • Added commander target entity (emp_commander_auto_target).
  • Enabled detail shapes
  • Detail models now hide when under a building.
  • Detail draw distance is now controlled by the server instead of the client.

Bugfixes

  • Fixed chat swallowing character after a %.
  • Flags no longer continue capping after a game ends.
  • Vehicles are now lag compensated, allowing you to hit people with hitscan weapons while driving.

Non-code changes

  • Included new cliff textures.
  • Renamed stock maps to indicate play type to help players vote for maps: (affected: district402, urbanchaos, eastborough, glycencity, escort)
    • Conquest maps (like district, vehicletraining) begin with con_
    • Commander maps stay emp_
    • Assault maps (like escort) begin with as_
    • Fun / intermission maps (like minigames) begin with fun_
  • Better statistics tracking

Script changes

  • Amount of units required for getting a point by recycling 150-> 100.
  • Lowering wages.
  • Deflective & Capacitve cost 20 -> 18.
  • Rename Seismic Grenade into Seismic Resonator.
  • More explosive force for arty cannons.

Version 2.13.2

Beta only release

Bugfixes

  • Removed tank cannon kick to fix aiming with double cannons.
  • Fixed urbanchaos cubemaps.
  • Fixed broken Hammer config.

Non-code changes

  • Updated translations to latest version.
  • Hammer now uses default texture scale of 0.25 instead of 0.32

Version 2.13.3

Beta only release

Features

Bugfixes

  • Fixed some issues with vehicle prediction.
  • Removed cannon kick due to issues with double shots.

Version 2.13.4

Initial release: 25 April 2017 (estimated)

Bugfixes

  • Repositioned ammo hud element.
  • Fixed crash issues.

Script changes

  • Slightly increased standard machine gun damage.