From Empires Wiki
Revision as of 12:02, 11 January 2019 by Thexa4
- Made door motion detectors on con_glycencity also respond to NPCs.
- Fixed navmesh issue on con_glycencity.
- Bullet riccochet is now slightly less deterministic.
- Added experimental PBR shader.
- Added new animations to the NF SMG3.
- Increased default cubemap size.
- Added NPCs to con_glycencity.
- Added con_glycencity to lobby rotation.
- Navmesh generation is now slightly better.
- NPCs now remove navmesh links if they can't make the jump required.
- NPCs no longer shoot at players inside tanks.
- NPCs now take revenge if they get shot.
- NPCs can now capture flags even if there are no players on their team.
- NPCs should be better at jumping off / on ledges.
- Fixed performance issue in VRAD.
- Fixed issue where buildings would not show up on the minimap sometimes.
- Various small bugfixes.
- Fixed startup delay of emp_isle