Version/2.21.x

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Revision as of 11:19, 26 January 2019 by Thexa4 (talk | contribs)

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2.21.4

Bugfixes

  • Fixed issue that could cause tank physics to get bugged.

2.21.3

Features

  • Added an experimental adaptive autobalancer. This might result in stacked teams while it's learning, please give it some slack. If your server has an autobalancer plugin it will keep on working like it did before.

2.21.2

Bugfixes

  • Fixed map not showing up after joining a game.

Scripts

  • Changed the maximum Total XP you can gain before modifiers to 50.

Effects

  • Tweaked bullet tracers to improve visibility of shots you fire.
  • Optimised custom impact effects
  • NF Rifle muzzleflashes are slightly smaller
  • Removed sparks from most muzzleflashes

2.21.1

Features

  • Unassigned players and players that can no longer spawn now cycle through map overview entities.
  • New team selection menu.
  • Switching teams during the game now reduces the amount of Total XP you gain.

Bugfixes

  • Total XP Rank description is now more descriptive.

Map changes

Palmbay

  • Waves no longer collide with vehicles.
  • Lowered floating prop in B5.
  • Significantly reduced bloom scale.
    • The map should no longer be blinding.

Scripts

  • Scout rifles have better zoom.
  • Scout rifles of BE and NF now have equal zoom.