Version/2.25.x

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2.25.4

Bugfixes

  • Workshop uploads now show more detailed error messages.
  • Fixed a wrong image link in workshop upload.
  • XP gain should no longer reset to 0 during the match.

2.25.3

Bugfixes

  • Server now restarts after a match if it couldn't retrieve autobalancing information during the match.
  • Hitticks no longer get stuck in observer mode.
  • Health bar when spectating should be less buggy.
  • XP gain percentages are now 0 on servers where you cannot gain XP.

Scripts

  • Autospot distance has been lowered for non-scout classes.
  • SMG rework.
    • ""Ranged SMG""
      • "StandingSpread" 0.02->0.014
      • "DuckingSpread" 0.01->0.009
      • "ProneSpread" 0.005->0.0015
      • "StandingSpreadModifier" 0.03->0.016
      • "DuckingSpreadModifier" 0.015->0.012
      • "JumpingSpreadMax" 0.7->0.15
      • "StandingSpreadMax" 0.05->0.04
      • "DuckingSpreadMax" 0.03->0.025
      • "StandingSpreadIncrement" 0.003->0.0038
      • "DuckingSpreadIncrement" 0.0027->0.003
      • "ProneSpreadIncrement" 0.0024->0.0027
      • "JumpingSpreadDecrement" 0.02->0.1
      • "StandingSpreadDecrement" 0.06->0.08
      • "ProneSpreadDecrement" 0.15->0.12
      • "AccuracyUpgradeModifier" 0.9->0.75
    • Close Quarter SMG
      • "ProneSpread" 0.005->0.01
      • "DuckingSpread" 0.01->0.012
      • "StandingSpreadModifier" 0.015->0.018
      • "DuckingSpreadModifier" 0.015->0.016
      • "JumpingSpreadMax" 0.7->0.2
      • "DuckingSpreadMax" 0.04->0.048
      • "ProneSpreadMax" 0.04->0.045
      • "JumpingSpreadIncrement" 0.1->0.01
      • "StandingSpreadIncrement" 0.008->0.0045
      • "DuckingSpreadIncrement" 0.006->0.004
      • "ProneSpreadIncrement" 0.004->0.0037
      • "StandingSpreadDecrement" 0.09->0.065
      • "DuckingSpreadDecrement" 0.09->0.08
    • Heavy Carbine
      • "AccuracyUpgradeModifier" 0.9->0.7
      • "ProneSpread" 0.0075->0.0035
      • "JumpingSpreadMax" 0.7->0.25
      • "StandingSpreadMax" 0.235->0.1
      • "DuckingSpreadMax" 0.16->0.08
      • "ProneSpreadMax" 0.135->0.05
      • "JumpingSpreadIncrement" 0.01->0.03
      • "StandingSpreadIncrement" 0.007->0.0065
      • "JumpingSpreadDecrement" 0.01->0.1

2.25.2

Bugfixes

  • Fix for mp_timelimit that was reset by default config. (Server owners should comment out the mp_timelimit line in their server.cfg)
  • Fix for hitticks that got 'stuck' when near other players.

2.25.1

Scripts

  • Added jeep turbo courtesy of Reznov.

Features

  • CVs no longer die in one hit during sudden death but take 10x increased damage.
  • Games are limited to 90 minutes.
  • Sudden death countdown is now 200 seconds.
  • Default artillery recoil is now 0.1.
  • Default tickrate is now 66.667 ticks per second.
  • New steam friends XP leaderboard.
  • Main menu layout courtesy of Oktay.
  • Per team stamina bar colors.

Bugfixes

  • Mismatched script asserts no longer pop up on the client, servers are still required to run vanilla values for the properties that pop up asserts.
  • Fixed missing materials due to capitalization issues.
  • Fix for missing palmbay resources.
  • emp_sv_stalemate_countdown is set to 200 seconds and is no longer editable.

Map changes

Palmbay

  • Fixed missing minimap error

Cyclopean

  • New 2D skybox and lighting