Version/2.25.x

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2.25.3

Bugfixes

  • Server now restarts after a match if it couldn't retrieve autobalancing information during the match.
  • Hitticks no longer get stuck in observer mode.
  • Health bar when spectating should be less buggy.

Scripts

  • Autospot distance has been lowered for non-scout classes.
  • SMG rework.
  • Lowered building carcass removal time.

2.25.2

Bugfixes

  • Fix for mp_timelimit that was reset by default config. (Server owners should comment out the mp_timelimit line in their server.cfg)
  • Fix for hitticks that got 'stuck' when near other players.

2.25.1

Scripts

  • Added jeep turbo courtesy of Reznov.

Features

  • CVs no longer die in one hit during sudden death but take 10x increased damage.
  • Games are limited to 90 minutes.
  • Sudden death countdown is now 200 seconds.
  • Default artillery recoil is now 0.1.
  • Default tickrate is now 66.667 ticks per second.
  • New steam friends XP leaderboard.
  • Main menu layout courtesy of Oktay.
  • Per team stamina bar colors.

Bugfixes

  • Mismatched script asserts no longer pop up on the client, servers are still required to run vanilla values for the properties that pop up asserts.
  • Fixed missing materials due to capitalization issues.
  • Fix for missing palmbay resources.
  • emp_sv_stalemate_countdown is set to 200 seconds and is no longer editable.

Map changes

Palmbay

  • Fixed missing minimap error

Cyclopean

  • New 2D skybox and lighting