Version/2.33.x: Difference between revisions

From Empires Wiki
Jump to navigation Jump to search
mNo edit summary
Line 8: Line 8:


=== Maps / Level design ===  
=== Maps / Level design ===  
Minor update to emp_canyon:
==== Minor update to emp_canyon: ====
* Fixed [https://developer.valvesoftware.com/wiki/Cubemaps Cubemaps] not being built when the map was last published.
* Fixed [https://developer.valvesoftware.com/wiki/Cubemaps Cubemaps] not being built when the map was last published.
* All player/vehicle clip brushes have been remade, increasing accuracy in order to prevent players from using exploits to reach the top of the hills.
* All player/vehicle clip brushes have been remade, increasing accuracy in order to prevent players from using exploits to reach the top of the hills.
Line 14: Line 14:
* Standardized core entity names to match other official maps.
* Standardized core entity names to match other official maps.
* Fixed the env_sun entity not displaying because of bad entity settings.
* Fixed the env_sun entity not displaying because of bad entity settings.
==== Minor update to emp_coast: ====
* Remade all clip brushes/comm/engy restrict brushes
** Fixed various exploit spots
* Standardized core entity names with other official maps.


=== Script/Game Balance ===
=== Script/Game Balance ===

Revision as of 23:59, 1 September 2021

Home > Patch notes > Version/2.33.x

2.33.1

Release: (TBA)

Bug fixes

Maps / Level design

Minor update to emp_canyon:

  • Fixed Cubemaps not being built when the map was last published.
  • All player/vehicle clip brushes have been remade, increasing accuracy in order to prevent players from using exploits to reach the top of the hills.
    • B4 hill is now player/vehicle clipped and has restrictions in place for placing buildings.
  • Standardized core entity names to match other official maps.
  • Fixed the env_sun entity not displaying because of bad entity settings.

Minor update to emp_coast:

  • Remade all clip brushes/comm/engy restrict brushes
    • Fixed various exploit spots
  • Standardized core entity names with other official maps.

Script/Game Balance

  • High-Explosive Heavy Machine Gun
    • This weapon has been removed