Version/2.33.x: Difference between revisions

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** Fixed various exploit spots
** Fixed various exploit spots
* Standardized core entity names with other official maps.
* Standardized core entity names with other official maps.
==== Minor update to emp_mvalley: ====
* Added player/vehicle/comm building clips to the high ground again. After hearing feedback from a lot of players, the majority of people suggested that they preferred the gameplay without high ground being accessible.


=== Script/Game Balance ===
=== Script/Game Balance ===

Revision as of 22:54, 4 September 2021

Home > Patch notes > Version/2.33.x

2.33.1

Release: (TBA)

Bug fixes

Maps / Level design

Minor update to emp_canyon:

  • Fixed Cubemaps not being built when the map was last published.
  • All player/vehicle clip brushes have been remade, increasing accuracy in order to prevent players from using exploits to reach the top of the hills.
    • B4 hill is now player/vehicle clipped and has restrictions in place for placing buildings.
  • Standardized core entity names to match other official maps.
  • Fixed the env_sun entity not displaying because of bad entity settings.

Minor update to emp_coast:

  • Remade all clip brushes/comm/engy restrict brushes
    • Fixed various exploit spots
  • Standardized core entity names with other official maps.

Minor update to emp_mvalley:

  • Added player/vehicle/comm building clips to the high ground again. After hearing feedback from a lot of players, the majority of people suggested that they preferred the gameplay without high ground being accessible.

Script/Game Balance

  • High-Explosive Heavy Machine Gun
    • This weapon has been removed