Wages: Difference between revisions

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(Moved here from Wage. Why can't I move pages? T_T)
 
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* Killing an enemy [[player]] is worth 18 wages.
* Killing an enemy [[player]] is worth 18 wages.
* Destroying enemy [[vehicles]] is worth 30 wages.
* Destroying enemy [[vehicles]] is worth 30 wages.
* Increasing in [[rank]] is worth 200 wages.


For a full list, see: [https://git.empiresmod.com/empires_public/empires_scripts/blob/develop/rankpoints.txt rankpoints.txt]
For a full list, see: [https://git.empiresmod.com/empires_public/empires_scripts/blob/develop/rankpoints.txt rankpoints.txt]
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Wages:
Wages:
* Doing actions gains players "wage"
* Doing actions gains players "wages"
* Wage is a players personal res pool
* Wages are a players personal res pool
* Wage is taken before team res while building a tank
* Wages are taken before team res while building a tank

Latest revision as of 23:24, 4 February 2019

Wages are rewarded to each player during a match. The current amount is displayed at the top of the screen.

Use

Wages can be used to buy vehicles at the vehicle factory.

Wages can even be used if vehicle construction has been restricted by the commander, and the vehicle cost less than the available wages.

Earning

Wages are earned when earning points from activities. The amount of wages earned depends on the activity.

For example:

  • Repairing or healing a friendly unit is worth 13 wages.
  • Reviving a fallen friendly player is worth 15 wages.
  • Killing an enemy player is worth 18 wages.
  • Destroying enemy vehicles is worth 30 wages.

For a full list, see: rankpoints.txt

History

Added in Change Log (2.8-2.25)

Wages:

  • Doing actions gains players "wages"
  • Wages are a players personal res pool
  • Wages are taken before team res while building a tank