Emp infantry restrict
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Description
The Entity used for controlling area access in Empires maps.
The filter parameters overlap each other, for example;
Allow Scouts?
Yes
Allow Riflemen?
Yes
Allow Grenadiers?
No
Allow Engineers?
No
Allow NF?
No
Allow BE?
Yes
only allows BE scouts and BE rifleman
Keyvalues
- Name <string>
- Name of the Entity
- Allow Scouts? <boolean>
- This setting determines whether or not scouts are allowed access
- Allow Riflemen? <boolean>
- This setting determines whether or not riflemen are allowed access
- Allow Grenadiers? <boolean>
- This setting determines whether or not grenadiers are allowed access
- Allow Engineers? <boolean>
- This setting determines whether or not engineers are allowed access
- Allow NF? <boolean>
- This setting determines whether or not Northern Faction players are allowed access
- Allow BE? <boolean>
- This setting determines whether or not Brenodi Empire players are allowed access
Inputs
- Toggle Scout <void>
- Enable/disable access for Scouts
- Toggle Rifleman <void>
- Enable/disable access for Riflemen
- Toggle Grenadier <void>
- Enable/disable access for Grenadiers
- Toggle Engineer <void>
- Enable/disable access for Engineers
- Toggle NF <void>
- Enable/disable access for Northern Faction players
- Toggle BE <void>
- Enable/disable access for Brenodi Empire players
- Change Access <integer>
- Change all access control settings at once. 1=scout, 2=grenadier, 4=rifleman, 8=engineer, 16=NF, 32=BE
- eg. To only allow Brenodi engineers and grenadiers, use 32+8+2=42
Flags
This entity has no flags.
Notes
- Can only be used as a brush entity.
- Will cause the compile process to crash if used in conjunction with a displacement!