Game events added
Appearance
point_captured
Note: Team captured a capture point
| Name: | point_captured | ||||||
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point_neutral
Note: Team neutralized a capture point
| Name: | point_neutral | ||||||
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player_death
Note: A player has died
| Name: | player_death | ||||||||||||
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game_end
Note: Triggered at game end
| Name: | game_end | ||||||
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voice_command
Note: Triggered when a player uses a voice command
| Name: | voice_command | |||||||||
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commander_alert
Note: Triggered when a commander alert is played
| Name: | commander_alert | |||||||||||||||
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commander_vote_time
Note: When the vote for a commander begins (This fires every second the of the vote time)
| Name: | commander_vote_time | ||||||
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commander_vote
Note: When a player casts a vote for a player to be the commander
| Name: | commander_vote | |||||||||
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player_class
Note: Triggered when a player changes classes
| Name: | player_class | ||||||
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player_score
Note: Triggered when a player retrieves points
| Name: | player_score | |||||||||
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vehicle_purchase
Note: Triggered when a player purchases a vehicle
| Name: | vehicle_purchase | ||||||||||||
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vehicle_enter
Note: Triggered when a player enters a vehicle
| Name: | vehicle_enter | |||||||||
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vehicle_exit
Note: Triggered when a player exits a vehicle
| Name: | vehicle_exit | ||||||
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