List of Server Cvars
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Name | Value | Flags | Description |
emp_allowspectators | 1 | , "sv", "rep" | Toggles whether the server allows spectator mode or not |
emp_build_grass | cmd | Creates a height map for grass. | |
emp_grass_dist | 150 | , "sv" | Toggles whether the server allows spectator mode or not |
emp_print_res | cmd | Print the number of resources to the console | |
emp_print_tickets | cmd | Print the number of tickets to the console | |
emp_sv_building_box | cmd | ||
emp_sv_building_none | cmd | ||
emp_sv_building_physics | cmd | ||
emp_sv_client_vehic_auth_movement | 0 | , "sv", "rep" | |
emp_sv_client_vehic_auth_movement_2 | 0 | , "sv", "rep" | |
emp_sv_commander_resource_interval | 1 | , "sv" | |
emp_sv_commander_visiblity_interval | 1 | , "sv" | |
emp_sv_debug_instant_build | 0 | , "sv", "cheat" | |
emp_sv_kick_commander_be | cmd | Kick the BE Commander | |
emp_sv_kick_commander_nf | cmd | Kick the NF Commander | |
emp_sv_kick_commander_penalty | 300 | , "sv" | How long the kicked commander is prevented from re-entering the Command Vehicle, in seconds. |
emp_sv_kick_commander_percentage | 0 | , "sv" | |
emp_sv_kick_commander_time | 1 | , "sv" | How long a commander kick vote takes. |
emp_sv_kick_player_bantime | 36000 | , "sv" | |
emp_sv_kick_player_percentage | 0 | , "sv" | |
emp_sv_kick_player_time | 120 | , "sv" | |
emp_sv_kick_player_voteinterval_time | 120 | , "sv" | |
emp_sv_max_buildings | 24 | , "sv", "nf" | |
emp_sv_max_turrets | 24 | , "sv", "nf" | |
emp_sv_max_vehicles | 15 | , "sv", | |
emp_sv_max_walls | 64 | , "sv" | |
emp_sv_netvisdist_building | 10000 | , "sv" | Building networking visibility distance |
emp_sv_netvisdist_commander | 10000 | , "sv" | Commander networking visibility distance |
emp_sv_netvisdist_player | 5000 | , "sv" | Player networking visibility distance |
emp_sv_netvisdist_ratedistmax | 10000 | , "sv" | Maximum distance to regulate network traffic frequency (lowest frequency of transmission) |
emp_sv_netvisdist_ratedistmin | 2000 | , "sv" | Minimum distance to begin regulating network traffic frequency (greatest frequency of transmission) |
emp_sv_netvisdist_ratefacingmul | 20 | , "sv" | Multiplier to alter distance between recipient and entity when the recipient is not facing the entity |
emp_sv_netvisdist_ratefacingonly | 0 | , "sv", "rep" | Only affect the rate of entities behind the player |
emp_sv_netvisdist_ratemax | 0 | , "sv" | At the maximum distance, frequency that network traffic is sent |
emp_sv_netvisdist_ratemin | 0 | , "sv" | At the minimum distance, frequency that network traffic is sent |
emp_allowspectators | 1 | , "sv", "rep" | Toggles whether the server allows spectator mode or not |
emp_allowspectators | 1 | , "sv", "rep" | Toggles whether the server allows spectator mode or not |
emp_allowspectators | 1 | , "sv", "rep" | Toggles whether the server allows spectator mode or not |
sv_workshop_required | , "sv", "rep" | The comma separated list work workshop ids clients must have installed before connecting to the server. |
Too lazy to do the rest for now, I'll come back later --Beerdude26 07:19, 1 April 2009 (PDT)
Name : Value : Flags : Descripion emp_sv_netvisdist_vehicle : 10000 : , "sv" : Vehicle networking visibility distance emp_sv_player_flag_update : 0 : , "sv" : emp_sv_player_minimap_interval : 3 : , "sv" : emp_sv_player_refinery_multiplier : 12 : , "sv", "nf" : emp_sv_player_resource_interval : 1 : , "sv" : emp_sv_refinery_interval : 1 : , "sv", "nf" : emp_sv_refinery_multiplier : 1 : , "sv", "nf" : emp_sv_reinforcement_multiplier_be : 1 : , "sv", "nf" : emp_sv_reinforcement_multiplier_nf : 1 : , "sv", "nf" : emp_sv_research_complete : 0 : , "sv", "nf" : emp_sv_research_item : 0 : , "sv" : Research an item by name. emp_sv_research_multiplier : 1 : , "sv", "nf" : emp_sv_resource_multiplier_be : 1 : , "sv", "nf" : emp_sv_resource_multiplier_nf : 1 : , "sv", "nf" : emp_sv_respawn_penalty : 10 : , "sv", "nf" : emp_sv_scale : 1 : , "sv" : World scale. emp_sv_sendcomm_ent : 0 : , "sv", "cheat" : Transmit commander(player) entity info, even if the player is in comm interface emp_sv_spawn_protection : 3 : , "sv", "nf" : emp_sv_stalemate_countdown : 300 : , "sv" : emp_sv_stats_enabled : 1 : , "sv" : If enabled, server sends data to master stats server emp_sv_stats_server : 0 : , "sv" : emp_sv_suddendeath_countdown : 2 : , "sv" : emp_sv_turret_search_interval : 0 : , "sv", "nf" : emp_sv_unresearch_item : 0 : , "sv" : Unresearch an item by name. emp_sv_vehicle_allow_horns : 1 : , "sv" : emp_sv_vehicle_fadeout_time : 20 : , "sv" : emp_sv_vehicle_horn_limit : 4 : , "sv" : emp_sv_vehicle_minimap_interval : 6 : , "sv" : emp_sv_vehicle_selfdestruct_time : 300 : , "sv" : emp_sv_vote_commander_time : 60 : , "sv" : emp_sv_vote_kick_player : 1 : , "sv" : emp_sv_wait_phase_time : 60 : , "sv" : emp_teamswitch_delay : 0 : , "sv", "rep" : Sets a delay that players must wait between consecutive team switches. emp_v_skid_damping : 1 : , "sv", "cheat" : Used to dampen the skidSpeed reported by the source-engine emp_v_skid_debug : 0 : , "sv", "cheat" : Used to enable/disable skid debugging emp_v_skid_high_factor : 0 : , "sv", "cheat" : (Set to between 0.0 and 1.0) Determines the percentage of skid-speed over total-speed where the 'skid_highfriction' sound is pl emp_v_skid_low_factor : 0 : , "sv", "cheat" : (Set to between 0.0 and 1.0) Determines the percentage of skid-speed over total-speed where the 'skid_lowfriction' sound is pla emp_v_skid_minspeed : 30 : , "sv", "cheat" : Used to set a minimum speed before skid sounds are played emp_v_skid_normal_factor : 0 : , "sv", "cheat" : (Set to between 0.0 and 1.0) Determines the percentage of skid-speed over total-speed where the 'skid_normalfriction' sound is emp_vprof_print : cmd : : Print empires vprof report emp_vprof_record_interval : 30 : , "sv" : emp_vprof_reset : cmd : : reset vprof times emp_vprof_start : cmd : : Start empires vprof emp_vprof_stop : cmd : : Stop empires vprof