Talk:Game events
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add more --Coffeeburrito 15:47, 1 March 2009 (PST)
added the stuff from my thread --Omega K2 09:57, 2 March 2009 (PST)
added some building events Advert 13:03, 3 March 2009 (PST)
- Discussion: you dont need the building vars in the building_repair event and the location in the create as you can get them with the entity index of the building... I mean you can get them from the netclasses; they are something like CEmpBuilding.m_iMaxHealth, CEmpBuilding.m_iHealth, CEmpBuilding.m_bFullyBuilt and CBaseEntity.m_vecOrigin (location). --Omega K2 13:52, 4 March 2009 (PST)
- I Agree, but i want to throw out that there is a whole discussion page kinda thing for discussion instead of at the bottom of the article. --Theowningone 17:03, 4 March 2009 (PST)
added player_hurt proposal and edited some of the building events to include more eventvars --Omega K2 08:19, 2 May 2009 (PDT)
added proposal for commander_vote_end, vehicle_hurt, vehicle_death and building_hurt --Omega K2 06:43, 20 May 2009 (PDT)