Map:emp badland: Difference between revisions
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{{Sitenav|[[Maps]] > emp_badland}} | {{Sitenav|[[Maps]] > emp_badland}} | ||
{{Abandoned}} | |||
[[Image:Empbadlandminimap26hd.jpg|thumb|right|250px|Minimap of Emp_badland]] | [[Image:Empbadlandminimap26hd.jpg|thumb|right|250px|Minimap of Emp_badland]] | ||
== General Map Information == | |||
This map is currently being re-worked and improved by Arklansman. The new version takes place in an Arctic climate. | |||
==Commander Tactics== | ==Commander Tactics== | ||
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Extract into your '''SteamApps\SourceMods\Empires''' folder | Extract into your '''SteamApps\SourceMods\Empires''' folder | ||
[[Category:Maps|badland]] | |||
[[Category:Commander_maps|badland]] | |||
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Latest revision as of 07:22, 21 August 2021
Home > Map:emp badland
General Map Information
This map is currently being re-worked and improved by Arklansman. The new version takes place in an Arctic climate.
Commander Tactics
The raised central area provides an excellent defensive position from which to dominate the map. Its two resource nodes provide a much-needed income boost, and passage to all other areas of the map is relatively open. But beware: neglecting your starting base can very easily lead to being surrounded. Rocket-sniping from the surrounding mountains can also make maintaining a base in the central area an extremely trying task, especially for barracks.
Unit and Infantry Tactics
Due to the low number of tickets available from the start of this map, it is recommended that engineers acquire and begin using the revive skill as soon as possible, in order to reduce ticket consumption.
Installation Instructions
Extract into your SteamApps\SourceMods\Empires folder