Radar: Difference between revisions
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{{Sitenav|[[Structures]] > Radar}} | {{Sitenav|[[Structures]] > Radar}} | ||
[[Image:Imp_radar.jpg|thumb|right|Imperial Radar]] | [[Image:Imp_radar.jpg|thumb|right|Imperial Radar]] | ||
[[Image:be_radar.gif|thumb|right|Imperial Radar: Height Comparison]] | |||
[[Image:NFRadar.jpg|thumb|right|Northern Faction Radar]] | [[Image:NFRadar.jpg|thumb|right|Northern Faction Radar]] | ||
[[Image:nf_radar.gif|thumb|right|Northern Faction Radar: Height Comparison]] | |||
The radar structure gives the [[commander]] the advantage of seeing nearby enemy [[vehicles]], which will appear on the minimap every few seconds. The radar station must be constructed in order to [[research]] new technologies, such as [[vehicles|vehicle]] chassis and [[vehicles|vehicle]] elements. | The radar structure gives the [[commander]] the advantage of seeing nearby enemy [[vehicles]], which will appear on the minimap every few seconds. The radar station must be constructed in order to [[research]] new technologies, such as [[vehicles|vehicle]] chassis and [[vehicles|vehicle]] elements. | ||
Revision as of 16:29, 9 July 2006
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The radar structure gives the commander the advantage of seeing nearby enemy vehicles, which will appear on the minimap every few seconds. The radar station must be constructed in order to research new technologies, such as vehicle chassis and vehicle elements.
Stats
- Cost : 600
- Health : 200 (takes 1/4 damage) -> Actual Health is 800.
- Time to construct : 40 seconds (1 engineer)