Map:emp Slaughtered: Difference between revisions

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== Description ==
== Description ==
A mountainous map near an exotic beach, Slaughtered is an interesting map for vehicles and infantry alike. The BE team starts in A1, and the NF team starts in A5. Each team must race to expand their forces eastward while engaging the enemy at the map's equator. There are structures throughout the map which can be constructed by engineers to aid either side; large watch-towers, and a massive bridge in the center of the map which separates the two teams. Although the steep hills are insurmountable by vehicle and infantry alike, the multitude of twisting canyons allows for any number of strategies and maneuvers for the clever commander.
== Commander Tactics ==
== Commander Tactics ==
== Squad Level Tactics ==
== Squad Level Tactics ==
== Unit and Infantry Tactics ==
== Unit and Infantry Tactics ==
== Points of Interest ==
== Points of Interest ==

Revision as of 02:59, 27 June 2007

Home > Map:emp Slaughtered

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Description

A mountainous map near an exotic beach, Slaughtered is an interesting map for vehicles and infantry alike. The BE team starts in A1, and the NF team starts in A5. Each team must race to expand their forces eastward while engaging the enemy at the map's equator. There are structures throughout the map which can be constructed by engineers to aid either side; large watch-towers, and a massive bridge in the center of the map which separates the two teams. Although the steep hills are insurmountable by vehicle and infantry alike, the multitude of twisting canyons allows for any number of strategies and maneuvers for the clever commander.

Commander Tactics

Squad Level Tactics

Unit and Infantry Tactics

Points of Interest