Game events added: Difference between revisions
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==point_captured== | |||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|bool|team|entity picked up}} | |||
{{hl2msg|short|location|entity picked up}} | |||
{{end-hl2msg}} | |||
== | ==point_neutral== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|bool|team|entity picked up}} | |||
{{hl2msg|short|location|entity picked up}} | |||
{{end-hl2msg}} | |||
== | ==player_death== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|short|userid|user ID who died}} | |||
{{hl2msg|short|attacker|user ID who killed}} | |||
{{hl2msg|byte|hide|team to hide the message from}} | |||
{{hl2msg|sstring|weapon|weapon name killed used}} | |||
{{end-hl2msg}} | |||
== | ==game_end== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|bool|team|which team won}} | |||
{{hl2msg|short|entity|entity to watch}} | |||
{{end-hl2msg}} | |||
== | ==voice_command== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|bool|team|which team message is for}} | |||
{{hl2msg|short|command|what message to play}} | |||
{{hl2msg|byte|sub|sub identifier for some messages}} | |||
{{end-hl2msg}} | |||
== | ==commander_alert== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|bool|team|which team message is for}} | |||
{{hl2msg|short|command|what message to play}} | |||
{{hl2msg|float|coord_x|x coordinate}} | |||
{{hl2msg|float|coord_y|y coordinate}} | |||
{{hl2msg|float|coord_z|z coordinate}} | |||
{{end-hl2msg}} | |||
=== | ==commander_vote_time== | ||
{{qnotice|when the vote for a commander begins}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|short|time|time left in the vote}} | |||
{{hl2msg|bool|commander_exists|allows us to use this event for warmup time on CVless maps}} | |||
{{end-hl2msg}} | |||
==commander_vote== | |||
{{qnotice|when a player casts a vote for a player to be the commander}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|bool|team|which team}} | |||
{{hl2msg|short|voter_id|who is casting the vote}} | |||
{{hl2msg|short|player_id|who the vote is for}} | |||
{{end-hl2msg}} | |||
==player_class== | |||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|local|userid|entity picked up}} | |||
{{hl2msg|local|class|entity picked up}} | |||
{{end-hl2msg}} | |||
==player_score== | |||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|local|userid|entity picked up}} | |||
{{hl2msg|local|amount|entity picked up}} | |||
{{hl2msg|local|reason|entity picked up}} | |||
{{end-hl2msg}} | |||
==vehicle_purchase== | |||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|local|userid|entity picked up}} | |||
{{hl2msg|local|recustomized|entity picked up}} | |||
{{hl2msg|local|cost|entity picked up}} | |||
{{hl2msg|local|chassis|entity picked up}} | |||
{{end-hl2msg}} | |||
==vehicle_enter== | |||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|local|userid|entity picked up}} | |||
{{hl2msg|local|vehicleid|entity picked up}} | |||
{{hl2msg|local|seat|entity picked up}} | |||
{{end-hl2msg}} | |||
==vehicle_exit== | |||
{{qnotice|Player picked up a physgun (OB only)}}<br> | |||
{{begin-hl2msg|point_captured|string}} | |||
{{hl2msg|local|userid|entity picked up}} | |||
{{hl2msg|local|vehicleid|entity picked up}} | |||
{{end-hl2msg}} |
Revision as of 13:16, 5 May 2010
point_captured
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
|
point_neutral
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
|
player_death
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||||||||
Structure: |
|
game_end
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
|
voice_command
Note: Player picked up a physgun (OB only)
Name: | point_captured | |||||||||
Structure: |
|
commander_alert
Note: Player picked up a physgun (OB only)
Name: | point_captured | |||||||||||||||
Structure: |
|
commander_vote_time
Note: when the vote for a commander begins
Name: | point_captured | ||||||
Structure: |
|
commander_vote
Note: when a player casts a vote for a player to be the commander
Name: | point_captured | |||||||||
Structure: |
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player_class
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
|
player_score
Note: Player picked up a physgun (OB only)
Name: | point_captured | |||||||||
Structure: |
|
vehicle_purchase
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||||||||
Structure: |
|
vehicle_enter
Note: Player picked up a physgun (OB only)
Name: | point_captured | |||||||||
Structure: |
|
vehicle_exit
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
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