Artillery: Difference between revisions
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* Seats: 1 | * Seats: 1 | ||
* Non-Equipped Cost: 670 | * Non-Equipped Cost: 670 | ||
* Non-Equipped Weight: 600/820 | * Non-Equipped Weight: 600/820 (220) | ||
* Heat Capacity: 100 | * Heat Capacity: 100 | ||
* Availability: [[Northern]] and [[Imperial]] | * Availability: [[Northern]] and [[Imperial]] |
Revision as of 06:40, 23 February 2010
Home > Artillery
The Artillery tank is designed for the role of striking an enemy position from great distances without fear of direct and immediate retaliation. The artillery tank features a main cannon capable of sending a mortar based round great distances. It can be customized for a small defensive weapon such as anti-infantry gun, but it is very susceptible to all forms of anti-tank weaponry. It should be utilized from a defensive position and in multiples for maximum effect. The artillery tank really shines when attempting to pierce a well defended base.
Stats
- Seats: 1
- Non-Equipped Cost: 670
- Non-Equipped Weight: 600/820 (220)
- Heat Capacity: 100
- Availability: Northern and Imperial
Armor Plates
- Front: 3
- Sides: 3
- Back: 3
Weapon Slots
Artillery Cannon: 2
Tip: If you're a Grenadier with the "Artillery Feedback" Skill, you can see where your fired shots have landed by looking for a white diamond on the minimap. |
Tip: As an infantry, you can work in tandem with an artillery tank by marking and painting targets. This is done most effectively as a Scout. |