Game events added: Difference between revisions
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==point_captured== | ==point_captured== | ||
{{qnotice| | {{qnotice|Team captured a capture point}}<br> | ||
{{begin-hl2msg|point_captured|string}} | {{begin-hl2msg|point_captured|string}} | ||
{{hl2msg|bool|team| | {{hl2msg|bool|team|Team that captured the point}} | ||
{{hl2msg|short|location| | {{hl2msg|short|location|Location where the point was captured}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
==point_neutral== | ==point_neutral== | ||
{{qnotice| | {{qnotice|Team neutralized a capture point}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|point_neutral|string}} | ||
{{hl2msg|bool|team| | {{hl2msg|bool|team|Team that neutralized the point}} | ||
{{hl2msg|short|location| | {{hl2msg|short|location|Location where the point was neutralized}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
==player_death== | ==player_death== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|player_death|string}} | ||
{{hl2msg|short|userid| | {{hl2msg|short|userid|User ID who died}} | ||
{{hl2msg|short|attacker| | {{hl2msg|short|attacker|User ID who killed}} | ||
{{hl2msg|byte|hide| | {{hl2msg|byte|hide|Team to hide the message from}} | ||
{{hl2msg|sstring|weapon| | {{hl2msg|sstring|weapon|Weapon name killed used}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
==game_end== | ==game_end== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|game_end|string}} | ||
{{hl2msg|bool|team|which team won}} | {{hl2msg|bool|team|which team won}} | ||
{{hl2msg|short|entity|entity to watch}} | {{hl2msg|short|entity|entity to watch}} | ||
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==voice_command== | ==voice_command== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|voice_command|string}} | ||
{{hl2msg|bool|team|which team message is for}} | {{hl2msg|bool|team|which team message is for}} | ||
{{hl2msg|short|command|what message to play}} | {{hl2msg|short|command|what message to play}} | ||
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==commander_alert== | ==commander_alert== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|commander_alert|string}} | ||
{{hl2msg|bool|team|which team message is for}} | {{hl2msg|bool|team|which team message is for}} | ||
{{hl2msg|short|command|what message to play}} | {{hl2msg|short|command|what message to play}} | ||
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==commander_vote_time== | ==commander_vote_time== | ||
{{qnotice|when the vote for a commander begins}}<br> | {{qnotice|when the vote for a commander begins}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|commander_vote_time|string}} | ||
{{hl2msg|short|time|time left in the vote}} | {{hl2msg|short|time|time left in the vote}} | ||
{{hl2msg|bool|commander_exists|allows us to use this event for warmup time on CVless maps}} | {{hl2msg|bool|commander_exists|allows us to use this event for warmup time on CVless maps}} | ||
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==commander_vote== | ==commander_vote== | ||
{{qnotice|when a player casts a vote for a player to be the commander}}<br> | {{qnotice|when a player casts a vote for a player to be the commander}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|commander_vote|string}} | ||
{{hl2msg|bool|team|which team}} | {{hl2msg|bool|team|which team}} | ||
{{hl2msg|short|voter_id|who is casting the vote}} | {{hl2msg|short|voter_id|who is casting the vote}} | ||
Line 64: | Line 64: | ||
==player_class== | ==player_class== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|player_class|string}} | ||
{{hl2msg|local|userid|entity picked up}} | {{hl2msg|local|userid|entity picked up}} | ||
{{hl2msg|local|class|entity picked up}} | {{hl2msg|local|class|entity picked up}} | ||
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==player_score== | ==player_score== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|player_score|string}} | ||
{{hl2msg|local|userid|entity picked up}} | {{hl2msg|local|userid|entity picked up}} | ||
{{hl2msg|local|amount|entity picked up}} | {{hl2msg|local|amount|entity picked up}} | ||
Line 79: | Line 79: | ||
==vehicle_purchase== | ==vehicle_purchase== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|vehicle_purchase|string}} | ||
{{hl2msg|local|userid|entity picked up}} | {{hl2msg|local|userid|entity picked up}} | ||
{{hl2msg|local|recustomized|entity picked up}} | {{hl2msg|local|recustomized|entity picked up}} | ||
Line 88: | Line 88: | ||
==vehicle_enter== | ==vehicle_enter== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|vehicle_enter|string}} | ||
{{hl2msg|local|userid|entity picked up}} | {{hl2msg|local|userid|entity picked up}} | ||
{{hl2msg|local|vehicleid|entity picked up}} | {{hl2msg|local|vehicleid|entity picked up}} | ||
Line 96: | Line 96: | ||
==vehicle_exit== | ==vehicle_exit== | ||
{{qnotice|Player picked up a physgun (OB only)}}<br> | {{qnotice|Player picked up a physgun (OB only)}}<br> | ||
{{begin-hl2msg| | {{begin-hl2msg|vehicle_exit|string}} | ||
{{hl2msg|local|userid|entity picked up}} | {{hl2msg|local|userid|entity picked up}} | ||
{{hl2msg|local|vehicleid|entity picked up}} | {{hl2msg|local|vehicleid|entity picked up}} | ||
{{end-hl2msg}} | {{end-hl2msg}} |
Revision as of 13:53, 5 May 2010
point_captured
Note: Team captured a capture point
Name: | point_captured | ||||||
Structure: |
|
point_neutral
Note: Team neutralized a capture point
Name: | point_neutral | ||||||
Structure: |
|
player_death
Note: Player picked up a physgun (OB only)
Name: | player_death | ||||||||||||
Structure: |
|
game_end
Note: Player picked up a physgun (OB only)
Name: | game_end | ||||||
Structure: |
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voice_command
Note: Player picked up a physgun (OB only)
Name: | voice_command | |||||||||
Structure: |
|
commander_alert
Note: Player picked up a physgun (OB only)
Name: | commander_alert | |||||||||||||||
Structure: |
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commander_vote_time
Note: when the vote for a commander begins
Name: | commander_vote_time | ||||||
Structure: |
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commander_vote
Note: when a player casts a vote for a player to be the commander
Name: | commander_vote | |||||||||
Structure: |
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player_class
Note: Player picked up a physgun (OB only)
Name: | player_class | ||||||
Structure: |
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player_score
Note: Player picked up a physgun (OB only)
Name: | player_score | |||||||||
Structure: |
|
vehicle_purchase
Note: Player picked up a physgun (OB only)
Name: | vehicle_purchase | ||||||||||||
Structure: |
|
vehicle_enter
Note: Player picked up a physgun (OB only)
Name: | vehicle_enter | |||||||||
Structure: |
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vehicle_exit
Note: Player picked up a physgun (OB only)
Name: | vehicle_exit | ||||||
Structure: |
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