Repair Station: Difference between revisions
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[[Image:NFRepairstation.jpg|thumb|right|Northern Faction Repair Station]] | [[Image:NFRepairstation.jpg|thumb|right|Northern Faction Repair Station]] | ||
[[Image:nf_repair.gif|thumb|right|Northern Faction Repair Station: Height Comparison]] | [[Image:nf_repair.gif|thumb|right|Northern Faction Repair Station: Height Comparison]] | ||
The repair station is a structure which repairs damage to any [[vehicles|vehicle's]] hull and armor that drive onto it at a rate of 33%(hull/armor)/second. It also restocks any depleted ammunition to | The repair station is a structure which repairs damage to any [[vehicles|vehicle's]] hull and armor that drive onto it at a rate of 33%(hull/armor)/second. It also restocks any depleted ammunition to its maximum. | ||
{{Note|If the hull of a vehicle is damaged, it will first repair the hull and then move on to the armor.}} | {{Note|If the hull of a vehicle is damaged, it will first repair the hull and then move on to the armor.}} | ||
=Stats= | =Stats= |
Revision as of 19:27, 9 May 2007
Home > Repair Station
The repair station is a structure which repairs damage to any vehicle's hull and armor that drive onto it at a rate of 33%(hull/armor)/second. It also restocks any depleted ammunition to its maximum.
Stats
- Cost : 250
- Health : 200 (takes 1/4 damage) -> Actual Health is 800.
- Time to construct : 40 seconds (1 engineer)