Emp info params: Difference between revisions

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Line 17: Line 17:
                 3 : "Desert"
                 3 : "Desert"
                 4 : "Urban"
                 4 : "Urban"
                 5 : "Custom"
                 5 : "Dusty" (e.g. emp_mvalley)
                 6 : "Custom 2"
                 6 : "Custom"


"Automate Research?" For maps without a commander to handle research, setting this to 'Yes' will automatically make the research tree fully researched for both teams.
"Automate Research?" For maps without a commander to handle research, setting this to 'Yes' will automatically make the research tree fully researched for both teams.

Revision as of 19:33, 26 June 2007

Description

This places an emp_info_params entity in your map, which allows you to set parameters for empires such as if its a push map, the theme, autoresearch of research tree, etc. Note: This entity is needed in a map in order for the map to function, the map will crash if you don't!

Parameters

"Push Map" If this is a push map, only one spawn will be enabled at a time per team and spawn point selection by players will be automated.

               0 : "No"
               1 : "Yes"

"Map Theme" This is the setting/theme of the map and is only used to determine the camouflage that players wear.

               0 : "Default"
               1 : "Woodland"
               2 : "Snow"
               3 : "Desert"
               4 : "Urban"
               5 : "Dusty" (e.g. emp_mvalley)
               6 : "Custom"

"Automate Research?" For maps without a commander to handle research, setting this to 'Yes' will automatically make the research tree fully researched for both teams.

               0 : "No"
               1 : "Yes"

"Northern Faction Resources" The amount of resources the Northern Faction team starts with.

               <value>(standard: 100)

"Brenodi Empire Resources" The amount of resources the Brenodi Empire team starts with.

               <value>(standard: 100)     

"Northern Faction Reinforcements" The amount of reinforcements the Northern Faction team starts with.

               <value>(standard: 100)

"Brenodi Empire Reinforcements" The amount of reinforcements the Brenodi Empire team starts with.

               <value>(standard: 100)    

"Prevent NF Engineer Building" Select restrictions for the Northern Faction engineers from being able to build on this map.

               0 : "No Restriction"
               1 : "Walls"
               2 : "Everything"

"Prevent Brenodi Engineer Building" Select restrictions for the Brenodi Empire engineers from being able to build on this map.

               0 : "No Restriction"
               1 : "Walls"
               2 : "Everything"

Inputs

   InputNFWin : "Input for Northern Faction winning."
   InputImpWin : "Input for Brenodi Empire winning."