Turrets: Difference between revisions
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[[Image:NFMLTurrets.JPG|thumb|Northern Faction Missile Launcher turrets levels 1-3.]] | [[Image:NFMLTurrets.JPG|thumb|Northern Faction Missile Launcher turrets levels 1-3.]] | ||
There are two types of deployable turrets, machine gun and missile launcher. Machine gun turrets shoot at infantry and missile launcher turrets target [[vehicles]] and [[structures]]. Both types of turret can be upgraded through [[research]]. There are 3 levels of upgrades, each one giving a longer range and higher damage. However, this research does not apply to the turrets automatically, and will only apply to any new turrets the commander builds. These turrets are built straight at the level they have been upgraded to, so a level 3 turret does not need to be built through levels 1 & 2 first. Research does not affect the turrets placed by engineers. | There are two types of deployable turrets, machine gun and missile launcher. Machine gun turrets shoot at infantry and missile launcher turrets target [[vehicles]] and [[structures]]. Both types of turret can be upgraded through [[research]]. There are 3 levels of upgrades, each one giving a longer range and higher damage. However, this research does not apply to the turrets automatically, and will only apply to any new turrets the commander builds. These turrets are built straight at the level they have been upgraded to, so a level 3 turret does not need to be built through levels 1 & 2 first. Research does not affect the turrets placed by engineers. | ||
All turrets have 100 health total, weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures. | |||
[[Category:Structures|Turrets]] | [[Category:Structures|Turrets]] | ||
{{Note|[[Engineer|Engineers]] can initially build one turret of their own, be it Machine Gun or Missile. The [[Commander]] must place the rest.}} | {{Note|[[Engineer|Engineers]] can initially build one turret of their own, be it Machine Gun or Missile. The [[Commander]] must place the rest.}} | ||
{{Tip|[[Engineer|Engineers]] can upgrade their turrets if they have the "Turret Upgrade" [[Skills#Engineer|Skill]], even when the [[Commander]] hasn't researched higher level turrets yet.}} | {{Tip|[[Engineer|Engineers]] can upgrade their turrets if they have the "Turret Upgrade" [[Skills#Engineer|Skill]], even when the [[Commander]] hasn't researched higher level turrets yet.}} | ||
{{Tip|[[Engineer|Engineers]] who are [[Skills#Overview|Staff Sergeant]] and above are able to place an extra turret, allowing them to have two at once.}} | {{Tip|[[Engineer|Engineers]] who are [[Skills#Overview|Staff Sergeant]] and above are able to place an extra turret, allowing them to have two at once.}} |
Revision as of 15:18, 26 August 2009
Home > Turrets
There are two types of deployable turrets, machine gun and missile launcher. Machine gun turrets shoot at infantry and missile launcher turrets target vehicles and structures. Both types of turret can be upgraded through research. There are 3 levels of upgrades, each one giving a longer range and higher damage. However, this research does not apply to the turrets automatically, and will only apply to any new turrets the commander builds. These turrets are built straight at the level they have been upgraded to, so a level 3 turret does not need to be built through levels 1 & 2 first. Research does not affect the turrets placed by engineers.
All turrets have 100 health total, weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures.
Tip: Engineers can upgrade their turrets if they have the "Turret Upgrade" Skill, even when the Commander hasn't researched higher level turrets yet. |
Tip: Engineers who are Staff Sergeant and above are able to place an extra turret, allowing them to have two at once. |