Game events added: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 48: | Line 48: | ||
==commander_vote_time== | ==commander_vote_time== | ||
{{qnotice|When the vote for a commander begins}}<br> | {{qnotice|When the vote for a commander begins (This fires every second the of the vote time)}}<br> | ||
{{begin-hl2msg|commander_vote_time|string}} | {{begin-hl2msg|commander_vote_time|string}} | ||
{{hl2msg|short|time|Time left in the vote}} | {{hl2msg|short|time|Time left in the vote}} |
Latest revision as of 14:26, 5 May 2010
point_captured
Note: Team captured a capture point
Name: | point_captured | ||||||
Structure: |
|
point_neutral
Note: Team neutralized a capture point
Name: | point_neutral | ||||||
Structure: |
|
player_death
Note: A player has died
Name: | player_death | ||||||||||||
Structure: |
|
game_end
Note: Triggered at game end
Name: | game_end | ||||||
Structure: |
|
voice_command
Note: Triggered when a player uses a voice command
Name: | voice_command | |||||||||
Structure: |
|
commander_alert
Note: Triggered when a commander alert is played
Name: | commander_alert | |||||||||||||||
Structure: |
|
commander_vote_time
Note: When the vote for a commander begins (This fires every second the of the vote time)
Name: | commander_vote_time | ||||||
Structure: |
|
commander_vote
Note: When a player casts a vote for a player to be the commander
Name: | commander_vote | |||||||||
Structure: |
|
player_class
Note: Triggered when a player changes classes
Name: | player_class | ||||||
Structure: |
|
player_score
Note: Triggered when a player retrieves points
Name: | player_score | |||||||||
Structure: |
|
vehicle_purchase
Note: Triggered when a player purchases a vehicle
Name: | vehicle_purchase | ||||||||||||
Structure: |
|
vehicle_enter
Note: Triggered when a player enters a vehicle
Name: | vehicle_enter | |||||||||
Structure: |
|
vehicle_exit
Note: Triggered when a player exits a vehicle
Name: | vehicle_exit | ||||||
Structure: |
|