Game events added
What game events have been added?
player_class
Fires when a player's class changes
- userid int
- class int - The class to which the player changed (Scout=0, rifleman=1, grenadier=2, engineer=3)
player_score
Fires when a player's score changes
- userid int
- amount int - how many points were received (usually 1)
- reason string - The reason why the player score changed (defusal,tank/building/player/command vehicle killed, 100rep points, 200heal points, 2 buildings sabotaged etc.)
vehicle_purchase
Fires when a player purchases or recustomizes a vehicle
- userid int
- new bool - True if this is a new vehicle, false if they changed loadout at a repair pad
- cost int - How much it costs (possibly negative if new loadout is cheaper from recustomizing)
- chassis string - The name of the chassis (includes team eg "NF Light Tank")