Emp info params

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Revision as of 02:30, 15 March 2006 by Thexa4 (talk | contribs) (ap)
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Description

This places an emp_info_params entity in your map, wich allows you to set parameters for empires such as if its a push map, the theme, autoresearch of research tree, etc.

Empires Parameters

"Push Map" If this is a push map, only one spawn will be enabled at a time per team and spawn point selection by players will be automated.

               0 : "No"
               1 : "Yes"

"Map Theme" This is the setting/theme of the map and is only used to determine the camouflage that players wear.

0 : "Default" 1 : "Woodland" 2 : "Snow" 3 : "Desert" 4 : "Urban" 5 : "Custom" 6 : "Custom 2"

"Automate Research?" For maps without a commander to handle research, setting this to 'Yes' will automatically research the Research Tree randomly (both teams will research the same items to keep it fair).

0 : "No" 1 : "Yes"

"Northern Faction Resources" The amount of resources the Northern Faction team starts with.

               <value>(standard: 100)

"Brenodi Empire Resources" The amount of resources the Brenodi Empire team starts with.

               <value>(standard: 100)     

"Northern Faction Reinforcements" The amount of reinforcements the Northern Faction team starts with.

               <value>(standard: 100)

"Brenodi Empire Reinforcements" The amount of reinforcements the Brenodi Empire team starts with.

               <value>(standard: 100)    

"Prevent NF Engineer Building" Select restrictions for the Northern Faction engineers from being able to build on this map.

0 : "No Restriction" 1 : "Walls" 2 : "Everything"

"Prevent Brenodi Engineer Building" Select restrictions for the Brenodi Empire engineers from being able to build on this map.

0 : "No Restriction" 1 : "Walls" 2 : "Everything"

Inputs

   InputNFWin : "Input for Northern Faction winning."
   InputImpWin : "Input for Brenodi Empire winning."