Game events added
point_captured
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
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point_neutral
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
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player_death
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||||||||
Structure: |
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game_end
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
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voice_command
Note: Player picked up a physgun (OB only)
Name: | point_captured | |||||||||
Structure: |
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commander_alert
Note: Player picked up a physgun (OB only)
Name: | point_captured | |||||||||||||||
Structure: |
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commander_vote_time
Note: when the vote for a commander begins
Name: | point_captured | ||||||
Structure: |
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commander_vote
Note: when a player casts a vote for a player to be the commander
Name: | point_captured | |||||||||
Structure: |
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player_class
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
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player_score
Note: Player picked up a physgun (OB only)
Name: | point_captured | |||||||||
Structure: |
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vehicle_purchase
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||||||||
Structure: |
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vehicle_enter
Note: Player picked up a physgun (OB only)
Name: | point_captured | |||||||||
Structure: |
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vehicle_exit
Note: Player picked up a physgun (OB only)
Name: | point_captured | ||||||
Structure: |
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