Modelling Pipeline
Documentation of the current modelling pipeline.
Current Texture Pipeline
- Create image
- Import image in vtfedit
- Select settings
- Save as .vtf format
Need to be repeated from stage 2 every time the image is edited.
Current Model Pipeline (blender)
- Install blender source tools
- Make model in blender
- Export to correct file format
- Create qc file
- Run qc file through studiomdl
- Place textures in correct folder only when texture changes
- (see texture pipeline)
- Place materials in correct folder only when material changes
- Load model into hlmv
Need to be repeated from stage 2 every time the model is edited.
TODO: Needs more pipelines from different programs.