Map:emp arid: Difference between revisions

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(New page: {{Sitenav|Maps > emp_arid}} thumb|right|250px|Minimap of Emp_Arid emp_arid == Commander Strategies ==)
 
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{{Sitenav|[[Maps]] > emp_arid}}
{{Sitenav|[[Maps]] > emp_arid}}


[[Image:Emp arid.jpg|thumb|right|250px|Minimap of Emp_Arid]]
[[Image:Emp arid minimap.jpeg|thumb|right|250px|Minimap of emp_arid]]
[[Category:Maps|emp_arid]]
[[Category:Maps|emp_arid]]
==Overview==
The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes.
'''Starting Refinery:''' 1x1
'''Starting Resources:''' 150
'''Refineries:''' 4x1, 4x2
'''Total Amount of Resources:''' 12
'''Tickets:''' 170
== Commander Strategies ==
== Commander Strategies ==
== Points of Interest ==
'''Southern Capture Point:''' Indicated by a yellow dot on the minimap the Southern Capture Point is a flag that requires 2 players to capture and will give you a spawn point and boxes.
'''Northern Capture Point:''' Indicated by a yellow dot on the minimap the Northern Capture Point is a flag that requires 2 players to capture and will give you a spawn point and boxes.
'''Middle Bridge:''' The middle bridge is one of the three ways to access the opposite side of the canyon. The top part has a capture point (flag) which requires 1 player to capture and spawn boxes. There is also a tunnel going under the bridge that can be used by tanks.
[[Category:Maps|arid]]
[[Category:Commander_maps|arid]]

Latest revision as of 05:32, 21 August 2021

Home > Map:emp arid

Minimap of emp_arid

Overview

The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes.

Starting Refinery: 1x1

Starting Resources: 150

Refineries: 4x1, 4x2

Total Amount of Resources: 12

Tickets: 170

Commander Strategies

Points of Interest

Southern Capture Point: Indicated by a yellow dot on the minimap the Southern Capture Point is a flag that requires 2 players to capture and will give you a spawn point and boxes.

Northern Capture Point: Indicated by a yellow dot on the minimap the Northern Capture Point is a flag that requires 2 players to capture and will give you a spawn point and boxes.

Middle Bridge: The middle bridge is one of the three ways to access the opposite side of the canyon. The top part has a capture point (flag) which requires 1 player to capture and spawn boxes. There is also a tunnel going under the bridge that can be used by tanks.