Weapons of the Northern Faction: Difference between revisions
Created |
mNo edit summary |
||
(23 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
'''Northern Faction Weapons Appendix''' | |||
[[Image:Nf logo.jpg|thumb|right|The flag of the Northern Faction]] | |||
{{Note|Most weapons have seen balancing changes in the 1.08 patch, and many values will be incorrect.}} | |||
' | Much of the [[Northern Faction|Northern Faction's]] weaponry consists of arms that were used in such conflicts as the Kolntus-Emin war and other such faction wars. As a result, many of the weapons are less technologically advanced than their [[Weapons of the Brenodi Empire|Brenodi counterparts]]. Most of the weapons are made by [[Raven Arms]], formerly the largest arms manufacturer on the planet. | ||
== '''Pistols''' == | == '''Pistols''' == | ||
Line 12: | Line 12: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:Ravenarms9mm.jpg|thumb|left|Raven Arms DM-12 9mm Pistol]][[Image:NF_pistol1_v.png|thumb|left|Raven Arms DM-12 9mm Pistol]] || | ||
{| | {| | ||
| colspan="2" | '''Raven Arms 9mm Pistol''' | | colspan="2" | '''Raven Arms DM-12 9mm Pistol''' | ||
|- | |- | ||
| colspan="2" | Standard sidearm for the Northern Faction. | | colspan="2" | Standard issue sidearm for the Northern Faction. | ||
|- | |||
| colspan="2" | Story goes here. | |||
|- | |- | ||
| width="100px" | Damage || 30 | | width="100px" | Damage || 30 | ||
Line 22: | Line 24: | ||
| Clip Size || 14 | | Clip Size || 14 | ||
|- | |- | ||
| Carry Limit || 24 | | Carry Limit || 24 Rounds | ||
|- | |- | ||
| Accuracy || Fair | | Accuracy || Fair | ||
|- | |- | ||
| Rate Of Fire || 300 | | Rate Of Fire || 300 Rounds Per Minute | ||
|- | |||
| Fire Mode || Semi-Automatic | |||
|- | |- | ||
| Class || [[Engineer]], [[Scout]], [[Grenadier]], [[Rifleman]] | | Class || [[Engineer]], [[Scout]], [[Grenadier]], [[Rifleman]] | ||
Line 34: | Line 38: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_pistol2_v.png|thumb|left|The "Grizzly" Buckshot Pistol]] || | ||
{| | {| | ||
| colspan="2" | '''Northern Faction Buckshot Pistol''' | | colspan="2" | '''Northern Faction "Grizzly" 12 Gauge Buckshot Pistol''' | ||
|- | |||
| colspan="2" | Armed with dual shotgun shells for close range action, the Buckshot Pistol, or Grizzly, as it is affectionately known to its users, is deadly in close quarters combat. | |||
|- | |- | ||
| colspan="2" | | | colspan="2" | Story goes here. | ||
|- | |- | ||
| width="100px" | Damage || (shot of 9 pellets, per pellet) 12 | | width="100px" | Damage || (shot of 9 pellets, damage per pellet) 12 | ||
|- | |- | ||
| Clip Size || 2 | | Clip Size || 2 | ||
Line 50: | Line 56: | ||
| Rate Of Fire || 120 Shells Per Minute | | Rate Of Fire || 120 Shells Per Minute | ||
|- | |- | ||
| Class || | | Fire Mode || Semi-Automatic | ||
|- | |||
| Class || [[Grenadier]], [[Rifleman]] | |||
|} | |} | ||
|} | |} | ||
Line 61: | Line 69: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_smg1_v.png|thumb|left|Raven Arms DM-25 SMG]] || | ||
{| | {| | ||
| colspan="2" | ''' | | colspan="2" | '''Raven Arms DM-25 SubMachine Gun''' | ||
|- | |||
| colspan="2" | The standard issue SMG of the Northern Faction. More accurate but weaker than the PP12. | |||
|- | |- | ||
| colspan="2" | | | colspan="2" | Story goes here. | ||
|- | |- | ||
| width="100px" | Damage || | | width="100px" | Damage || 22 | ||
|- | |- | ||
| Clip Size || | | Clip Size || 30 | ||
|- | |- | ||
| Carry Limit || 120 | | Carry Limit || 120 Rounds | ||
|- | |- | ||
| Accuracy || Good | | Accuracy || Good | ||
|- | |- | ||
| Rate Of Fire || 700 | | Rate Of Fire || 700 Rounds Per Minute | ||
|- | |||
| Fire Mode || Fully Automatic | |||
|- | |- | ||
| Class || [[Engineer]] | | Class || [[Engineer]] [[Scout]] | ||
|} | |} | ||
|} | |} | ||
Line 83: | Line 95: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_smg2_v.png|thumb|left|Raven Arms PP12]] || | ||
{| | {| | ||
| colspan="2" | '''Northern Faction | | colspan="2" | '''Northern Faction/Raven Arms PP12''' | ||
|- | |||
| colspan="2" | One of the few new weapons used by the Jekotian Military, the PP12 is produced in small numbers by a small group of rebels who took over an abandoned Raven Arms factory during the Northern uprising. Uses the same 9mm cartridges as the Standard Issue pistol. | |||
|- | |- | ||
| colspan="2" | | | colspan="2" | Story goes here. | ||
|- | |- | ||
| width="100px" | Damage || | | width="100px" | Damage || 30 | ||
|- | |- | ||
| Clip Size || | | Clip Size || 35 | ||
|- | |- | ||
| Carry Limit || 120 | | Carry Limit || 120 Rounds | ||
|- | |- | ||
| Accuracy || Fair | | Accuracy || Fair | ||
|- | |- | ||
| Rate Of Fire || 660 | | Rate Of Fire || 660 Rounds Per Minute | ||
|- | |- | ||
| | | Fire Mode || Fully Automatic | ||
|- | |- | ||
| Class || [[Engineer]] [[Scout]] | |||
| Class || [[Engineer]] | |||
|} | |} | ||
|} | |} | ||
== '''Rifles''' == | == '''Assault Rifles''' == | ||
'''Rifles are (semi-)automatic weapons that are designed for all-range combat. They have a high rate of fire and a high damage potential.''' | '''Rifles are (semi-)automatic weapons that are designed for all-range combat. They have a high rate of fire and a high damage potential.''' | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:Nf_ar_new.jpg|thumb|left|Raven Arms DM-32 Assault Rifle]] [[Image:NF_ar_v.png|thumb|left|Raven Arms DM-32 Assault Rifle]] || | ||
{| | {| | ||
| colspan="2" | ''' | | colspan="2" | '''Raven Arms DM-32 Assault Rifle''' | ||
|- | |- | ||
| colspan="2" | The standard issue assault rifle with ironsights for improved aim. | | colspan="2" | The standard issue assault rifle with ironsights for improved aim. | ||
|- | |||
| colspan="2" | Story goes here. | |||
|- | |- | ||
| width="100px" | Damage || 42 | | width="100px" | Damage || 42 | ||
Line 142: | Line 136: | ||
| Clip Size || 30 | | Clip Size || 30 | ||
|- | |- | ||
| Carry Limit || 150 | | Carry Limit || 150 Rounds | ||
|- | |- | ||
| Accuracy || Good | | Accuracy || Good | ||
|- | |- | ||
| Rate Of Fire || 1080 | | Rate Of Fire || 1080 Rounds Per Minute | ||
|- | |||
| Fire Mode || Fully Automatic | |||
|- | |- | ||
| Class || [[Rifleman]] | | Class || [[Rifleman]] | ||
|} | |} | ||
|} | |} | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_50cal_v.png|thumb|left|Northern Faction M3-G3L .50cal Rifle]] || | ||
{| | {| | ||
| colspan="2" | '''Northern Faction .50cal Rifle''' | | colspan="2" | '''Northern Faction M3-G3L .50cal Rifle''' | ||
|- | |||
| colspan="2" | Very heavy semi-automatic rifle with a small clip and ironsights for long-range combat. | |||
|- | |- | ||
| colspan="2" | | | colspan="2" | Story goes here. | ||
|- | |- | ||
| width="100px" | Damage || 60 | | width="100px" | Damage || 60 | ||
Line 166: | Line 162: | ||
| Clip Size || 10 | | Clip Size || 10 | ||
|- | |- | ||
| Carry Limit || 60 | | Carry Limit || 60 Rounds | ||
|- | |- | ||
| Accuracy || Fair | | Accuracy || Fair | ||
|- | |- | ||
| Rate Of Fire || 400 | | Rate Of Fire || 400 Rounds Per Minute | ||
|- | |||
| Fire Mode || Semi-Automatic | |||
|- | |- | ||
| Class || [[Rifleman]] | | Class || [[Rifleman]] | ||
Line 176: | Line 174: | ||
|} | |} | ||
== '''Machine Guns''' == | |||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_hmg_v.png|thumb|left|Raven Arms DM-44 Heavy Machine Gun]] || | ||
{| | {| | ||
| colspan="2" | ''' | | colspan="2" | '''Raven Arms DM-44 "Hellion" Heavy Machine Gun''' | ||
|- | |||
| colspan="2" | Equipped with a very large clip, this machine gun is ideal for suppressive fire. | |||
|- | |||
| colspan="2" | Story goes here. | |||
|- | |- | ||
| | | width="100px" | Damage || 25 | ||
|- | |- | ||
| | | Clip Size || 200 | ||
|- | |- | ||
| | | Carry Limit || 400 Rounds | ||
|- | |- | ||
| | | Accuracy || Poor | ||
|- | |- | ||
| | | Rate Of Fire || 920 Rounds Per Minute | ||
|- | |- | ||
| | | Fire Mode || Fully Automatic | ||
|- | |- | ||
| Class || [[ | | Class || [[Rifleman]] | ||
|} | |} | ||
|} | |} | ||
== '''Ranged Rifles''' == | |||
== ''' | |||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_scout_v.png|thumb|left|Raven Arms DM-50 Scout Rifle]] || | ||
{| | {| | ||
| colspan="2" | ''' | | colspan="2" | '''Raven Arms DM-50 Scout Rifle''' | ||
|- | |||
| colspan="2" | Ranged rifle equipped with a good zoom but a small clip. | |||
|- | |- | ||
| colspan="2" | | | colspan="2" | Story goes here. | ||
|- | |- | ||
| width="100px" | Damage || | | width="100px" | Damage || 60 | ||
|- | |- | ||
| Clip Size || | | Clip Size || 15 | ||
|- | |- | ||
| Carry Limit || | | Carry Limit || 60 Rounds | ||
|- | |- | ||
| Accuracy || | | Accuracy || Excellent | ||
|- | |||
| Rate Of Fire || 48 Rounds Per Minute | |||
|- | |- | ||
| | | Fire Mode || Bolt Action | ||
|- | |- | ||
| Class || [[ | | Class || [[Scout]] | ||
|} | |} | ||
|} | |} | ||
== '''Anti-tank Weapons''' == | |||
''The Raven Arms DM-78 "WarFle" Anti-Tank weapon is actually two weapons in one, functioning as a Guided Rocket Launcher and an indirect-fire Mortar. It is rumored that weapon designers are working on implementing a third configuration for an anti-air role in the next version. | |||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_rpg_v.png|thumb|left|Raven Arms DM-78r "WarFle" - Rocket Launcher]] || | ||
{| | {| | ||
| colspan="2" | '''Rocket Launcher''' | | colspan="2" | '''Raven Arms DM-78r "WarFle" Rocket Launcher''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | The guided rocket launcher configuration is well suited to the anti-armor role. After the missile is fired, the operator simply needs to hold down the trigger to activate the guidance system. Otherwise, it will fire as a dumbfire missile. | ||
|- | |||
| colspan="2" | The Raven Arms DM-78r "WarFle" was originally meant to be called "WarFly", but it got it's current name from an error made by a factory worker. | |||
|- | |- | ||
| width="100px" | Damage || 80 | | width="100px" | Damage || 80 | ||
Line 241: | Line 252: | ||
| Accuracy || Good | | Accuracy || Good | ||
|- | |- | ||
| Rate Of Fire || 20 | | Rate Of Fire || 20 Rockets Per Minute | ||
|- | |||
| Fire Mode || Single Shot | |||
|- | |- | ||
| Class || [[Grenadier]] | | Class || [[Grenadier]] | ||
Line 249: | Line 262: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_mortar_v.png|thumb|left|Raven Arms DM-78m "WarFle" - Mortar]] || | ||
{| | {| | ||
| colspan="2" | '''Mortar''' | | colspan="2" | '''Raven Arms DM-78m "WarFle" Mortar''' | ||
|- | |||
| colspan="2" | The WarFle's long range mortar configuration must be propped in a crouch before firing. Its range makes it ideal for destroying structures. | |||
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| width="100px" | Damage || 110 | | width="100px" | Damage || 110 | ||
Line 264: | Line 279: | ||
|- | |- | ||
| Rate Of Fire || 15 Rounds Per Minute | | Rate Of Fire || 15 Rounds Per Minute | ||
|- | |||
| Fire Mode || Single Shot | |||
|- | |- | ||
| Class || [[Grenadier]] | | Class || [[Grenadier]] | ||
Line 269: | Line 286: | ||
|} | |} | ||
== '''Explosives''' == | |||
== ''' | |||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:Nf_landmine_new.jpg|thumb|left|Northern Faction Landmine]] [[Image:NF_mine_v.png|thumb|left|Northern Faction Landmine]]|| | ||
{| | {| | ||
| colspan="2" | '''Northern Faction | | colspan="2" | '''Northern Faction Landmine''' | ||
|- | |- | ||
| colspan="2" | Defensive landmine that is effective for infantry and armor. | | colspan="2" | Defensive landmine that is effective for infantry and armor. | ||
Line 305: | Line 306: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:Nf grenade.PNG|thumb|left|Northern Faction Grenade]][[Image:Nf grenade 2.PNG|thumb|left|Northern Faction Grenade]] || | ||
{| | {| | ||
| colspan="2" | '''Concussion Grenade''' | | colspan="2" | '''Concussion Grenade''' | ||
|- | |- | ||
Line 338: | Line 331: | ||
|- | |- | ||
| Class || [[Engineer]] | | Class || [[Engineer]] | ||
|- | |||
| colspan="2" | '''Smoke Grenade''' | |||
|- | |||
| colspan="2" | Effective for assaults or temporary visual cover. | |||
|- | |||
| width="100px" | Carry Limit || 5 Grenades | |||
|- | |||
| Class || [[Scout]] | |||
|- | |||
|} | |||
|} | |||
{{Tip|You can prime grenades. All grenades have a fuse of 6 seconds (except the concussion grenade, it has a fuse of 4 seconds). Just hold the grenade as long as you deem necessary. When released, the fuse will keep running, and the grenade will explode prematurely. Use this to your advantage to give the enemy no chance to escape. A grenade will always retain a minimum fuse of 2 seconds. You cannot blow yourself up when priming a grenade.}} | |||
== '''Equipment''' == | |||
'''Equipment are all hand-held objects that may prove useful to the playing class. They range from binoculars to anti-personnel/anti-tank mines.''' | |||
{| | |||
|- valign="top" | |||
| width="512px" |[[Image:NF_binoc_v.png|thumb|left|Northern Faction Binoculars]] || | |||
{| | |||
| colspan="2" | '''Binoculars''' | |||
|- | |||
| colspan="2" | Used to observe enemy activity and call in strikes. | |||
|- | |||
| width="100px" | Class || [[Scout]] | |||
|} | |} | ||
|} | |} | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="512px" | [[Image:NF_eng_v.png|thumb|left|Northern Faction Engineer Tool]] || | ||
{| | {| | ||
| colspan="2" | '''Engineer Tool''' | | colspan="2" | '''Engineer Tool''' | ||
Line 355: | Line 379: | ||
|} | |} | ||
[[Category:Gameplay]] [[Category:Weapons]] | |||
Latest revision as of 20:08, 1 August 2007
Northern Faction Weapons Appendix

Much of the Northern Faction's weaponry consists of arms that were used in such conflicts as the Kolntus-Emin war and other such faction wars. As a result, many of the weapons are less technologically advanced than their Brenodi counterparts. Most of the weapons are made by Raven Arms, formerly the largest arms manufacturer on the planet.
Pistols
Pistols are semi-automatic weapons designed for close quarter combat, although they can sometimes prove quite useful over longer ranges.
![]() ![]() |
|
![]() |
|
Submachine Guns
Submachine Guns are automatic weapons designed for close to medium quarter combat. They have a high rate of fire, but a low damage potential.
![]() |
|
![]() |
|
Assault Rifles
Rifles are (semi-)automatic weapons that are designed for all-range combat. They have a high rate of fire and a high damage potential.
![]() ![]() |
|
![]() |
|
Machine Guns
![]() |
|
Ranged Rifles
![]() |
|
Anti-tank Weapons
The Raven Arms DM-78 "WarFle" Anti-Tank weapon is actually two weapons in one, functioning as a Guided Rocket Launcher and an indirect-fire Mortar. It is rumored that weapon designers are working on implementing a third configuration for an anti-air role in the next version.
![]() |
|
![]() |
|
Explosives
![]() ![]() |
|
|
Equipment
Equipment are all hand-held objects that may prove useful to the playing class. They range from binoculars to anti-personnel/anti-tank mines.
![]() |
|
![]() |
|