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== Player Movement and Size Limits == | |||
Maximum | === Maximum Map Dimensions === | ||
Empires maps often approach the maximum size limits of the Source engine, so careful planning and optimization are essential when designing large environments. | |||
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=== Player Movement Limits === | |||
{{fixme|Page needs updating. Some dimensions are missing! }} | * '''Maximum reachable height:''' Determined by jump mechanics and map geometry. | ||
* '''Crouch jump height (from standing):''' '''64 units''' | |||
This value is useful when designing obstacles, ledges, and accessible areas to ensure proper player navigation.{{fixme|Page needs updating. Some dimensions are missing! }} | |||
[[Category: Mapping]] | [[Category: Mapping]] | ||
Latest revision as of 15:16, 5 April 2026
| Empires Mapping Documentation |
| Mapping Overiew | Hammer Configuration | Entity Index | Basic Mapping | Setup Resources | Tutorials | Useful FGD Modifications | Bots and NPCs | Dimensions | Skyboxes |
Player Movement and Size Limits
Maximum Map Dimensions
Empires maps often approach the maximum size limits of the Source engine, so careful planning and optimization are essential when designing large environments.
Player Movement Limits
- Maximum reachable height: Determined by jump mechanics and map geometry.
- Crouch jump height (from standing): 64 units
This value is useful when designing obstacles, ledges, and accessible areas to ensure proper player navigation.