Resource Node: Difference between revisions
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A Resource Node is a yellow dot on the minimap that may be harvested for [[Resources]] by building a [[Refinery]] on the node. Nodes can vary in appearance from map to map, but are usually denoted by a steaming rock-like structure. Nodes can be harvested by instructing a player to move nearby, and the [[Commander]] constructing a [[Refinery]] over the node. Refineries can also be built if they are within range of any existing structures. | A Resource Node is a yellow dot on the minimap that may be harvested for [[Resources]] by building a [[Refinery]] on the node. Nodes can vary in appearance from map to map, but are usually denoted by a steaming rock-like structure. Nodes can be harvested by instructing a player to move nearby, and the [[Commander]] constructing a [[Refinery]] over the node. Refineries can also be built if they are within range of any existing structures. A Refinery cannot be constructed otherwise (the outline of the building model will show up in yellow tint). | ||
[[Image:ResourceNoderock.jpg|right|thumb|Rock-like Resource Node]] | [[Image:ResourceNoderock.jpg|right|thumb|Rock-like Resource Node]] | ||
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building | {{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building [[Structures]]/[[Vehicles]].}} | ||
[[Structures]]/[[Vehicles]].}} | |||
{{Tip|Not all nodes give the same number of [[Resources]] per second; Usually those in the centre of the map will be more valuable than those at the edges.}} | {{Tip|Not all nodes give the same number of [[Resources]] per second; Usually those in the centre of the map will be more valuable than those at the edges.}} | ||
[[Category:Gameplay|Resource Node]] |
Latest revision as of 09:55, 22 June 2007
A Resource Node is a yellow dot on the minimap that may be harvested for Resources by building a Refinery on the node. Nodes can vary in appearance from map to map, but are usually denoted by a steaming rock-like structure. Nodes can be harvested by instructing a player to move nearby, and the Commander constructing a Refinery over the node. Refineries can also be built if they are within range of any existing structures. A Refinery cannot be constructed otherwise (the outline of the building model will show up in yellow tint).
Tip: Harvesting multiple resource nodes at once can allow for greater progression through Research and building Structures/Vehicles. |
Tip: Not all nodes give the same number of Resources per second; Usually those in the centre of the map will be more valuable than those at the edges. |