Configuring Hammer for Empires: Difference between revisions

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m (you don't need to add base fgd, it's included with the fgd, so is hl2 fgd, though it shouln't be done, those entities don't work)
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{{Sitenav|[[Mapping]] > Configuring Hammer for Empires}}
{{MappingDocumentation}}
 
Hammer should work out of the box using the Hammer.bat file in the bin folder. Feel free to create a shortcut! Once launching, choose Empires 2013 from the list, and voila! Hammer for Empires should launch. If you encounter problems, do not hesitant to post on the [http://forums.empiresmod.com/index.php?forums/8 Mapping forum] to seek help.
{{Note|Before you do anything, make sure you have installed Source SDK, available through Steam under the ''Tools'' section.}}
{{Note|You may need to run Source SDK Base - Orange Box at least once for the game executable to be set up.}}
[[Image:Tools.png|thumb|right| To get to the Hammer configuration window...]]
 
Start by opening Hammer Editor through the Source SDK link in your ''Tools'' section in the Steam client. Once hammer is open go to 'tools' at the top, then click 'options' which brings up the hammer configuration window required for this tutorial. Follow the directions below.
== Game Configuration Tab ==
[[Image:Hammer1.png|thumb|right| Game configuration tab]]
 
'''Add following .fgd file into your fgd list:'''
* Empires.fgd (located at $SteamDir\SteamApps\SourceMods\Empires\mapsrc\fgd\empires.fgd)
 
'''The Game executable Directory should be set to:'''
$SteamUserDir\source sdk base 2007
 
'''The game directory should be set to:'''
$SteamDir\SteamApps\SourceMods\Empires
 
'''The hammer vmf directory should be set to:'''
$SteamDir\SteamApps\SourceMods\Empires\mapsrc
 
All relative to where you installed empires, meaning that if you configured your folders to be called somthing else then you need to specify the paths according to that
 
== Build Programs ==
[[Image:Build_programs.png|thumb|right| Build programs tab]]
'''Game executable:'''
$SteamUserDir\source sdk base 2007\hl2.exe
'''BSP executable:'''
$SteamUserDir\sourcesdk\bin\orangebox\bin\vbsp.exe
'''VIS executable:'''
$SteamUserDir\sourcesdk\bin\orangebox\bin\vvis.exe
'''RAD executable:'''
$SteamUserDir\sourcesdk\bin\orangebox\bin\vrad.exe
'''Place compiled maps in this directory before running the game:'''
$SteamDir\SteamApps\SourceMods\Empires\maps
 
And that should be it, now all you have to do is exit hammer and restart the SDK.
 
[[Category:Mapping|Configuring Hammer]]

Latest revision as of 17:41, 9 August 2017

Empires Mapping Documentation
Mapping Overiew | Hammer Configuration | Entity Index | Basic Mapping | Setup Resources | Tutorials | Useful FGD Modifications | Bots and NPCs | Dimensions | Skyboxes



Hammer should work out of the box using the Hammer.bat file in the bin folder. Feel free to create a shortcut! Once launching, choose Empires 2013 from the list, and voila! Hammer for Empires should launch. If you encounter problems, do not hesitant to post on the Mapping forum to seek help.