Resource Node: Difference between revisions
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A Resource Node is a | A Resource Node is a yellow dot on the MiniMap that may be harvested for [[Resources]] by building a [[Refinery]] on the spot denoted by a steaming geyser from a rock-like structure or pre-drilled hole with a bronze ring around it. You may build on a resource node by positioning a player beside it and getting the [[Commander]] to construct a [[Refinery]], or building on a resource node within range of your other structures. | ||
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building [[Structures]]/[[Vehicles]].}} | |||
[[Image:ResourceNoderock.jpg|right|thumb|Rock-like Resource Node]] | |||
[[Image:ResourceNodedrilled.jpg|right|thumb|Pre-Drilled Resource Node]] | |||
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building | |||
[[Structures]]/[[Vehicles]].}} |
Revision as of 00:13, 12 March 2006
A Resource Node is a yellow dot on the MiniMap that may be harvested for Resources by building a Refinery on the spot denoted by a steaming geyser from a rock-like structure or pre-drilled hole with a bronze ring around it. You may build on a resource node by positioning a player beside it and getting the Commander to construct a Refinery, or building on a resource node within range of your other structures.
Tip: Harvesting multiple resource nodes at once can allow for greater progression through Research and building |