Refinery: Difference between revisions
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{{Sitenav|[[Structures]] > Refinery}} | {{Sitenav|[[Structures]] > Refinery}} | ||
[[Image:IMPRefinery.jpg|thumb|right|Imperial Refinery]] | [[Image:IMPRefinery.jpg|thumb|right|Imperial Refinery]] | ||
[[Image:be_refinery.gif|thumb|right|Imperial Barracks: Height Comparison]] | |||
[[Image:NFRefinery.jpg|thumb|right|Northern Faction Refinery]] | [[Image:NFRefinery.jpg|thumb|right|Northern Faction Refinery]] | ||
[[Image:nf_refinery.gif|thumb|right|Northern Faction Refinery: Height Comparison]] | |||
All armies require [[resources]] to function, and the refinery provides them. By building refineries on [[Resource Node|Resource Nodes]], your faction gains resources periodically for each operational refinery. | All armies require [[resources]] to function, and the refinery provides them. By building refineries on [[Resource Node|Resource Nodes]], your faction gains resources periodically for each operational refinery. | ||
{{Tip|Having multiple refineries on multiple [[Resource Node|resource nodes]] can be very important to win a match.}} | {{Tip|Having multiple refineries on multiple [[Resource Node|resource nodes]] can be very important to win a match.}} |
Revision as of 07:28, 10 July 2006
Home > Refinery
All armies require resources to function, and the refinery provides them. By building refineries on Resource Nodes, your faction gains resources periodically for each operational refinery.
Tip: Having multiple refineries on multiple resource nodes can be very important to win a match. |
Tip: It is generally a good idea to build turrets near refineries to prevent their destruction by enemies. |
Stats
- Cost : 100
- Health : 200 (takes 1/4 damage) -> Actual Health is 800.
- Time to construct : 40 seconds (1 engineer)