Repair Station: Difference between revisions

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[[Image:NFRepairstation.jpg|thumb|right|Northern Faction Repair Station]]
[[Image:NFRepairstation.jpg|thumb|right|Northern Faction Repair Station]]
[[Image:nf_repair.gif|thumb|right|Northern Faction Repair Station: Height Comparison]]
[[Image:nf_repair.gif|thumb|right|Northern Faction Repair Station: Height Comparison]]
The repair station is a structure which repairs damage to any [[vehicles|vehicle's]] hull and armor that drive onto it at a rate of 33% (hull/armor) per second. It also restocks any depleted ammunition to its maximum.
The Repair Station is a structure which repairs damage to any [[vehicles|vehicle's]] hull and armor that drives onto it at a rate of 33% (hull/armor) per second. It also restocks any depleted ammunition to its maximum.


In addition, the repair station allows you to change the vehicle's weapon, armor and engine loadout. Simply drive on a repair station and press the [[Vehicle customization|vehicle customization]] button (default '''v'''). Make any changes necessary and press the build button. Credits will be deducted or deposited to the total depending on the cost of your changes and your altered vehicle will be created. As a drawback, the vehicle will have no armor plates, but these will be repaired for you on the station.
In addition, the Repair Station allows you to change the vehicle's weapon, armor and engine loadout. Simply drive on a Repair Station and press the [[Vehicle customization|vehicle customization]] button (default '''v'''). Select your chassie from the drop down menu and make any changes necessary and press the build button. Credits will be deducted or deposited to the total depending on the cost of your changes and your altered vehicle will be created. After the changes your vehicle will have no armor plates, but these will be repaired if you remain at  the station.


{{Note|If the hull of a vehicle is damaged, it will first repair the hull and then move on to the armor.}}
{{Note|If the hull of a vehicle is damaged, the Repair Station will first repair the hull and then move on to the armor.}}
{{Note|You can only customize a loadout within the same chassis of the vehicle you drive onto the repair pad.}}
{{Note|You can only customize a loadout within the same chassis of the vehicle you drive onto the Repair Station.}}
{{Tip|If you take damage while on the Repair Station, you will need to get off and back on for it to continue repairing you.}}
{{Note|The Command Vehicle will not be repaired by the Repair Station.}}
=Stats=
=Stats=
*Cost : 250
*Cost : 250

Revision as of 07:33, 16 January 2009

Home > Repair Station

Brenodi Empire Repair Station
Brenodi Empire Repair Station: Height Comparison
Northern Faction Repair Station
Northern Faction Repair Station: Height Comparison

The Repair Station is a structure which repairs damage to any vehicle's hull and armor that drives onto it at a rate of 33% (hull/armor) per second. It also restocks any depleted ammunition to its maximum.

In addition, the Repair Station allows you to change the vehicle's weapon, armor and engine loadout. Simply drive on a Repair Station and press the vehicle customization button (default v). Select your chassie from the drop down menu and make any changes necessary and press the build button. Credits will be deducted or deposited to the total depending on the cost of your changes and your altered vehicle will be created. After the changes your vehicle will have no armor plates, but these will be repaired if you remain at the station.


Note
If the hull of a vehicle is damaged, the Repair Station will first repair the hull and then move on to the armor.
Note
You can only customize a loadout within the same chassis of the vehicle you drive onto the Repair Station.
Tip Tip: If you take damage while on the Repair Station, you will need to get off and back on for it to continue repairing you.
Note
The Command Vehicle will not be repaired by the Repair Station.

Stats

  • Cost : 250
  • Health : 200 (takes 1/4 damage) -> Actual Health is 800.
  • Time to construct : 40 seconds (1 engineer)