Radar: Difference between revisions
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(noting the difference between this and the engie radar.) |
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=Stats= | =Stats= | ||
*Cost : 600 | *Cost : 600 | ||
*Health : 200 | *Health : 200 , weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures. | ||
[[Category:Structures|Radar]] | [[Category:Structures|Radar]] |
Revision as of 23:16, 25 August 2009
Home > Radar
The radar structure provides the ability to see nearby enemy vehicles on the minimap. The radar must also be constructed in order for the Commander to research new technologies, such as upgraded turrets, chassis types or vehicle components.
Note that this is distinct from the miniature radars created by engineers as Surveillance, although both can detect tanks.
Stats
- Cost : 600
- Health : 200 , weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures.