Resource Node: Difference between revisions

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A Resource Node is a point on the map that may be harvested for [[Resources]] by building a [[Refinery]] on the spot denoted by a steaming geyser looking thing, sometimes accompanied by a wheel looking thing. You may build on a resource node by positioning a player beside it and getting the [[Commander]] to construct a [[Refinery]], or building on a resource node within range of your other structures.
A Resource Node is a yellow dot on the MiniMap that may be harvested for [[Resources]] by building a [[Refinery]] on the spot denoted by a steaming geyser from a rock-like structure or pre-drilled hole with a bronze ring around it. You may build on a resource node by positioning a player beside it and getting the [[Commander]] to construct a [[Refinery]], or building on a resource node within range of your other structures.
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building [[Structures]]/[[Vehicles]].}}
 
[[Image:ResourceNoderock.jpg|right|thumb|Rock-like Resource Node]]
[[Image:ResourceNodedrilled.jpg|right|thumb|Pre-Drilled Resource Node]]
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building  
[[Structures]]/[[Vehicles]].}}

Revision as of 15:13, 12 March 2006

A Resource Node is a yellow dot on the MiniMap that may be harvested for Resources by building a Refinery on the spot denoted by a steaming geyser from a rock-like structure or pre-drilled hole with a bronze ring around it. You may build on a resource node by positioning a player beside it and getting the Commander to construct a Refinery, or building on a resource node within range of your other structures.

Rock-like Resource Node
File:ResourceNodedrilled.jpg
Pre-Drilled Resource Node
Tip Tip: Harvesting multiple resource nodes at once can allow for greater progression through Research and building

Structures/Vehicles.