Vehicles: Difference between revisions

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{{Sitenav|Vehicles}}
{{Sitenav|Vehicles}}


One of the unique features of Empires Mod is a wide variety of vehicles. There are a number of different chassis you may construct and customize at a [[Vehicle Factory]]. New weapons and technologies can be added to your [[Factions|faction's]] units to make them more powerful and versatile. Take your unit out and blow things up, returning to your faction's [[Repair Station]] for fixes. Friendly [[Armory|armories]] and [[Engineer|engineers]] can also assist in reloading and repairing your fighting machine.
One of the unique features of Empires Mod is a wide variety of vehicles. There are a number of different chassis you may construct and customize at a [[Vehicle Factory]]. New weapons and technologies can be added to your [[Factions|faction's]] units to make them more powerful and versatile. Take your unit out and blow things up, then return to your faction's [[Repair Station]] for fixes. Friendly [[Armory|armories]] and [[Engineer|engineers]] can also assist in reloading and repairing your fighting machine.


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Revision as of 05:19, 14 March 2006

Home > Vehicles

One of the unique features of Empires Mod is a wide variety of vehicles. There are a number of different chassis you may construct and customize at a Vehicle Factory. New weapons and technologies can be added to your faction's units to make them more powerful and versatile. Take your unit out and blow things up, then return to your faction's Repair Station for fixes. Friendly armories and engineers can also assist in reloading and repairing your fighting machine.

Jeep (Imperial/Northern)
APC (Imperial/Northern)
Light Tank (Northern)
AFV (Imperial)
Medium Tank (Northern)
Imperial Tank (Imperial)
Imperial Heavy Tank (Imperial)
Northern Heavy Tank (Northern)
Artillery (Imperial/Northern)
Command Vehicle (Imperial/Northern)