Refinery: Difference between revisions
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{{Note|Depending on the [[Maps|map]] or the [[Gameplay_Types|play mode]], refineries may be the only way of generating resources for your faction.}} | {{Note|Depending on the [[Maps|map]] or the [[Gameplay_Types|play mode]], refineries may be the only way of generating resources for your faction.}} | ||
[[Category:Structures|Refinery]] | [[Category:Structures|Refinery]] | ||
=Stats= | |||
*Cost : 100 | |||
*Health : 200 (takes 1/4 damage) -> Actual Health is 800. | |||
*Time to construct : 40 seconds (1 engineer) |
Revision as of 05:03, 25 April 2006
Home > Refinery
All armies require resources to function, and the refinery provides them. By building refineries on Resource Nodes, your faction gains resources periodically for each operational refinery.
Tip: Having multiple refineries on multiple resource nodes can be very important to win a match. |
Tip: It is generally a good idea to build turrets near refineries to prevent their destruction by enemies. |
Stats
- Cost : 100
- Health : 200 (takes 1/4 damage) -> Actual Health is 800.
- Time to construct : 40 seconds (1 engineer)