Radar: Difference between revisions
Jump to navigation
Jump to search
Gilmore110j (talk | contribs) (Added height comparisons) |
Reginald2710 (talk | contribs) No edit summary |
||
Line 4: | Line 4: | ||
[[Image:NFRadar.jpg|thumb|right|Northern Faction Radar]] | [[Image:NFRadar.jpg|thumb|right|Northern Faction Radar]] | ||
[[Image:nf_radar.gif|thumb|right|Northern Faction Radar: Height Comparison]] | [[Image:nf_radar.gif|thumb|right|Northern Faction Radar: Height Comparison]] | ||
The radar structure | The radar structure provides the ability to see nearby enemy [[vehicles]] on the minimap. The radar must also be constructed in order for the [[Commander]] to [[research]] new technologies, such as upgraded [[turrets]], chassis types or [[Vehicle customization|vehicle components]]. | ||
=Stats= | =Stats= | ||
Line 10: | Line 10: | ||
*Health : 200 (takes 1/4 damage) -> Actual Health is 800. | *Health : 200 (takes 1/4 damage) -> Actual Health is 800. | ||
*Time to construct : 40 seconds (1 engineer) | *Time to construct : 40 seconds (1 engineer) | ||
[[Category:Structures|Radar]] | [[Category:Structures|Radar]] |
Revision as of 20:55, 30 July 2007
Home > Radar
The radar structure provides the ability to see nearby enemy vehicles on the minimap. The radar must also be constructed in order for the Commander to research new technologies, such as upgraded turrets, chassis types or vehicle components.
Stats
- Cost : 600
- Health : 200 (takes 1/4 damage) -> Actual Health is 800.
- Time to construct : 40 seconds (1 engineer)