Radar: Difference between revisions
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(noting the difference between this and the engie radar.) |
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[[Image:nf_radar.gif|thumb|right|Northern Faction Radar: Height Comparison]] | [[Image:nf_radar.gif|thumb|right|Northern Faction Radar: Height Comparison]] | ||
The radar structure provides the ability to see nearby enemy [[vehicles]] on the minimap. The radar must also be constructed in order for the [[Commander]] to [[research]] new technologies, such as upgraded [[turrets]], chassis types or [[Vehicle customization|vehicle components]]. | The radar structure provides the ability to see nearby enemy [[vehicles]] on the minimap. The radar must also be constructed in order for the [[Commander]] to [[research]] new technologies, such as upgraded [[turrets]], chassis types or [[Vehicle customization|vehicle components]]. | ||
Note that this is distinct from the miniature radars created by engineers as [[Surveillance]], although both can detect tanks. | |||
=Stats= | =Stats= |
Revision as of 22:23, 7 February 2008
Home > Radar
The radar structure provides the ability to see nearby enemy vehicles on the minimap. The radar must also be constructed in order for the Commander to research new technologies, such as upgraded turrets, chassis types or vehicle components.
Note that this is distinct from the miniature radars created by engineers as Surveillance, although both can detect tanks.
Stats
- Cost : 600
- Health : 200 (takes 1/4 damage) -> Actual Health is 800.
- Time to construct : 40 seconds (1 engineer)