Refinery: Difference between revisions
Appearance
Wired 4fun (talk | contribs) refinery != barracks |
No edit summary |
||
Line 12: | Line 12: | ||
=Stats= | =Stats= | ||
*Cost : 100 | *Cost : 100 | ||
*Health : | *Health : 150, weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures. | ||
Revision as of 00:17, 26 August 2009
Home > Refinery




All armies require resources to function, and the refinery provides them. By building refineries on Resource Nodes, your faction gains resources periodically for each operational refinery.
![]() |
Tip: Having multiple refineries on multiple resource nodes can be very important to win a match. |
![]() |
Tip: It is generally a good idea to build turrets near refineries to prevent their destruction by enemies. |
Stats
- Cost : 100
- Health : 150, weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures.