Radar: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{stub}} | |||
{{Sitenav|[[Structures]] > Radar}} | {{Sitenav|[[Structures]] > Radar}} | ||
[[Image:Imp_radar.jpg|thumb|right|Imperial Radar]] | [[Image:Imp_radar.jpg|thumb|right|Imperial Radar]] |
Revision as of 05:06, 8 May 2011
Home > Radar
The radar structure provides the ability to see nearby enemy vehicles on the minimap. The radar must also be constructed in order for the Commander to research new technologies, such as upgraded turrets, chassis types or vehicle components.
Note that this is distinct from the miniature radars created by engineers as Surveillance, although both can detect tanks.
Stats
- Cost : 600
- Health : 200 , weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures.