APC: Difference between revisions

From Empires Wiki
Jump to navigation Jump to search
m (As of 2.9 vehicles will recycle 40% of resource cost.)
m (As of 2.9 vehicles will recycle 40% of resource cost.)
 
Line 23: Line 23:
* [[Heat]] Capacity: 100
* [[Heat]] Capacity: 100
* Friendly [[Recycling]] Percentage: 0.4
* Friendly [[Recycling]] Percentage: 0.4
* Enemy [[Recycling]] Percentage: 0.25
* Enemy [[Recycling]] Percentage: 0.4
* [[Repair Station]] Repair (Chassis): 4
* [[Repair Station]] Repair (Chassis): 4
* [[Repair Station]] Repair (Armor): 1
* [[Repair Station]] Repair (Armor): 1

Latest revision as of 08:47, 19 July 2016

Northern Faction
Jeep | APC | Light Tank | Medium Tank | Northern Heavy Tank | Artillery | Command Vehicle
Brenodi Empire
Jeep | APC | AFV | Imperial Tank | Imperial Heavy Tank | Artillery | Command Vehicle



Northern Faction APC
Brenodi Empire APC

Function

The armored personnel carrier's (APC) role is for the safe transportation of infantry through hostile territory. It is lightly armored but more resilient to attack than the Jeep, while generally sacrificing speed. However, by installing a better engine once one has been researched will allow it to travel across the battlefield much faster, making it much more effective in it's role.

On the map APCs show up as moving blue(BE) or red(NF) dots (just like the barracks) and players may choose to spawn inside of them. Respawning players will appear inside of the APC if there is space available. If there are no empty seats, the player appears outside of the APC. When in one of the APC's passenger seats, a player will collect health and ammo automatically until full.

In the Brenodi APC, the passenger in the second seat will spawn in an open topped compartment, where they will be able to shoot and throw grenades from. However, they can also be shot at while in this seat. Accuracy in this seat is equivalent to standing accuracy.

Stats


Armor Plates

  • Front: 3
  • Sides: 3
  • Back: 3

Weapon Slots