Refinery: Difference between revisions
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Gilmore110j (talk | contribs) (Cleaned up) |
(Grammatical and Formatting changes) |
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{{BuildingOverview}} | {{BuildingOverview}} | ||
[[Image:IMPRefinery.jpg|thumb|right| | [[Image:IMPRefinery.jpg|thumb|right|Brenodi Empire Refinery]] | ||
[[Image:be_refinery.gif|thumb|right| | [[Image:be_refinery.gif|thumb|right|Brenodi Empire Refinery: Height Comparison]] | ||
[[Image:NFRefinery.jpg|thumb|right|Northern Faction Refinery]] | [[Image:NFRefinery.jpg|thumb|right|Northern Faction Refinery]] | ||
[[Image:nf_refinery.gif|thumb|right|Northern Faction Refinery: Height Comparison]] | [[Image:nf_refinery.gif|thumb|right|Northern Faction Refinery: Height Comparison]] | ||
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=Function= | =Function= | ||
All armies require [[resources]] to function, and the refinery provides them. By building refineries on [[Resource Node|Resource Nodes]], your faction gains resources periodically for each operational refinery. | All armies require [[resources]] to function, and the refinery provides them. By building refineries on [[Resource Node|Resource Nodes]], your faction gains resources periodically for each operational refinery. | ||
=Stats= | =Stats= | ||
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*Maximum health : 150 | *Maximum health : 150 | ||
*Weapons that cannot harm vehicles are not able to harm this building. | *Weapons that cannot harm vehicles are not able to harm this building. | ||
=Tips= | |||
{{Tip|It is generally a good idea to build turrets and walls near refineries to prevent their destruction by enemies.}} | |||
{{Note|Depending on the [[Maps|map]] or the [[Gameplay_Types|play mode]], refineries may be the only way of generating resources for your faction.}} | |||
[[Category:Structures|Refinery]] | [[Category:Structures|Refinery]] |
Revision as of 02:47, 30 October 2019
Structures |
Armory | Barracks | Refinery | Radar | Repair Station | Vehicle Factory | Turrets | Walls |
Engineer Structures |
Surveillance | Ammo Crates | Turrets | Walls |
Function
All armies require resources to function, and the refinery provides them. By building refineries on Resource Nodes, your faction gains resources periodically for each operational refinery.
Stats
- Cost : 100
- Health when initially built : 25
- Maximum health : 150
- Weapons that cannot harm vehicles are not able to harm this building.
Tips
Tip: It is generally a good idea to build turrets and walls near refineries to prevent their destruction by enemies. |