Resource Node: Difference between revisions

From Empires Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building  
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building  
[[Structures]]/[[Vehicles]].}}
[[Structures]]/[[Vehicles]].}}
{{Tip|Being unable to place a [[Refinery]] on a Resource Node, or for that matter any other structure on the map (the building placeholder shows up in yellow tint instead of green and nothing happens when you try to build it), usually signifies that the area too far away from your other structures and is not under your control.  Have a player come to the immediate area to be able to build there.}}

Revision as of 01:19, 29 March 2006

A Resource Node is a yellow dot on the MiniMap that may be harvested for Resources by building a Refinery on the spot denoted by a steaming geyser from a rock-like structure or pre-drilled hole with a bronze ring around it. You may build on a resource node by positioning a player beside it and getting the Commander to construct a Refinery, or building on a resource node within range of your other structures.

Rock-like Resource Node
Tip Tip: Harvesting multiple resource nodes at once can allow for greater progression through Research and building

Structures/Vehicles.

Tip Tip: Being unable to place a Refinery on a Resource Node, or for that matter any other structure on the map (the building placeholder shows up in yellow tint instead of green and nothing happens when you try to build it), usually signifies that the area too far away from your other structures and is not under your control. Have a player come to the immediate area to be able to build there.