Resource Node: Difference between revisions

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A Resource Node is a yellow dot on the MiniMap that may be harvested for [[Resources]] by building a [[Refinery]] on the spot denoted by a steaming geyser from a rock-like structure or pre-drilled hole with a bronze ring around it. You may build on a resource node by positioning a player beside it and getting the [[Commander]] to construct a [[Refinery]], or building on a resource node within range of your other structures.
A Resource Node is a yellow dot on the MiniMap that may be harvested for [[Resources]] by building a [[Refinery]] on the node. These can vary in appearance from map to map, but are usually denoted by a steaming rock-like structure. Resource nodes can be utilised by instructing a player to move nearby, and the [[Commander]] constructing a [[Refinery]] over the node. Refineries can also be built if they are within range of any existing structures.


[[Image:ResourceNoderock.jpg|right|thumb|Rock-like Resource Node]]
[[Image:ResourceNoderock.jpg|right|thumb|Rock-like Resource Node]]
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building  
{{Tip|Harvesting multiple resource nodes at once can allow for greater progression through [[Research]] and building  
[[Structures]]/[[Vehicles]].}}
[[Structures]]/[[Vehicles]].}}
{{Tip|Being unable to place a [[Refinery]] on a Resource Node, or for that matter any other structure on the map (the building placeholder shows up in yellow tint instead of green and nothing happens when you try to build it), usually signifies that the area is too far away from your other structures and is not under your control.  Have a player come to the immediate area to be able to build there.}}
{{Tip|Not all nodes give the same number of resource points per second; Usually those in the centre of the map will be more valuable than those at the edges.}}

Revision as of 00:36, 26 May 2006

A Resource Node is a yellow dot on the MiniMap that may be harvested for Resources by building a Refinery on the node. These can vary in appearance from map to map, but are usually denoted by a steaming rock-like structure. Resource nodes can be utilised by instructing a player to move nearby, and the Commander constructing a Refinery over the node. Refineries can also be built if they are within range of any existing structures.

Rock-like Resource Node
Tip Tip: Harvesting multiple resource nodes at once can allow for greater progression through Research and building

Structures/Vehicles.

Tip Tip: Not all nodes give the same number of resource points per second; Usually those in the centre of the map will be more valuable than those at the edges.