Emp info params: Difference between revisions
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==Overview== | ==Overview== | ||
Contains crucial properties for Empires such as | Contains crucial properties for Empires such as theme, automated research, etc. <span style="color: #ff0000;">'''This entity is required for all Empires maps.'''</span> | ||
__TOC__ | |||
==Keyvalues== | ==Keyvalues== |
Latest revision as of 08:03, 16 July 2010
Empires Mapping Documentation |
Mapping Overiew | Hammer Configuration | Entity Index | Basic Mapping | Setup Resources | Tutorials | Useful FGD Modifications | Bots and NPCs | Dimensions | Skyboxes |
Overview
Contains crucial properties for Empires such as theme, automated research, etc. This entity is required for all Empires maps.
Keyvalues
- Name
- The name that other entities refer to this entity by.
- Map Theme
- This is the setting/theme of the map and is only used to determine the camouflage that players wear.
- Default
- Woodland
- Snow
- Desert
- Urban
- Custom (Unused)
- Custom 2 (Unused)
- Automate Research?
- For maps without a commander to handle research, setting this to 'Yes' will automatically research the Research Tree randomly (both teams will research the same items to keep it fair).
- No
- Yes
- Northern Faction Resources
- The amount of resources the Northern Faction team starts with. Default: 100.
- Brenodi Empire Resources
- The amount of resources the Brenodi Empire team starts with. Default: 100.
- Northern Faction Reinforcements
- The amount of reinforcements the Northern Faction team starts with. Default: 100.
- Brenodi Empire Reinforcements
- The amount of reinforcements the Brenodi Empire team starts with. Default: 100.
- Prevent NF Engineer Building
- Select restrictions for the Northern Faction engineers from being able to build on this map.
- No Restriction
- Walls
- Everything
- Prevent Brenodi Engineer Building
- Select restrictions for the Brenodi Empire engineers from being able to build on this map.
- No Restriction
- Walls
- Everything
- Prevent Turret Building
- Does not affect the commander.
- Allow level 1, 2 and 3 turrets
- Allow level 1 and 2 turrets
- Allow level 1 turrets
- Restrict turrets
Inputs
- InputNFWin
- Ends the game with NF as the winner.
- InputImpWin
- Ends the game with BE as the winner.
- SetNFTickets <integer>
- Sets the NF tickets
- SetBETickets <integer>
- Sets the BE tickets
- ModifyNFTickets <integer>
- Adds tickets to NF (set negative to subtract)
- ModifyBETickets <integer>
- Adds tickets to BE (set negative to subtract)
- SetNFResources <integer>
- Sets the NF resources
- SetBEResources <integer>
- Sets the BE resources
- ModifyNFResources <integer>
- Adds resources to NF (set negative to subtract)
- ModifyBEResources <integer>
- Adds resources to BE (set negative to subtract)
- GetNFTickets <integer>
- Outputs the number of NF tickets from OnGetNumber.
- GetBETickets <integer>
- Outputs the number of BE tickets from OnGetNumber.
- GetNFResources <integer>
- Outputs the number of NF resources from OnGetNumber.
- GetBEResources <integer>
- Outputs the number of BE resources from OnGetNumber.
Outputs
- OnGetNFTickets <integer>
- Outputs the requested number.
- OnGetBETickets <integer>
- Outputs the requested number.
- OnGetNFResources <integer>
- Outputs the requested number.
- OnGetBEResources <integer>
- Outputs the requested number.